Ns_lost Style Lights?
Lazer
Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
<div class="IPBDescription">Those little blue ones...</div> I've got a part in my map with the texture that has the little blue lites among some pipes/wires. I was trying to make just those little blue spots shine bluish, but I'm not sure what values to put into a light_spot (if thats what im supposed to use) to make it look the way the ones do in ns_lost. Any suggestions?
Comments
Yea, either that or texturelights...
That completely blue texture made func_illusionary assigned with blue light in the light.rad file and then placed on the walls, but pointlight is prolly easier.
That would look nice, if you only have a few of those lights. But if you are going to put as many as on ns_lost it wouldn't be a good idea. On ns_lost, the effect is subtley acheived by using small blue point lights just above the blue spots on the actual texture.
-GF