Map Crashing...
OneEyed
Join Date: 2003-03-14 Member: 14493Members
<div class="IPBDescription">Compiler has NO errors!</div> Ok, I am confused at the moment as to why my map keeps crashing. I have no leaks, I didn't break any compiler rule or anything. Though, I don't think that seems to be the problem, I am wondering if there is ANY <b>entity</b> that will cause half-life to crash while running my map on the NS mod.
Entities suspected:
func_train
path_track
If that is not causing it. Could it be because of any custom textures? If so, what could it be? Is there certain names that textures cannot use? Or if i have a certain color on a texture that cant be rendered on half-life could that cause this crash? Can it crash if i have the + textures numbered up wrong, or if i used the wrong one to start with....
I tried with -wadinclude and then just putting wad in the ns folder.
None worked. When the maps loading, i receive this error (refer to picture) under that shows up to which point in the console it reached before crashing(Probably always crashes at that point if its going to crash.)
This error usually comes out for leaks. But I do not have one =/
Entities suspected:
func_train
path_track
If that is not causing it. Could it be because of any custom textures? If so, what could it be? Is there certain names that textures cannot use? Or if i have a certain color on a texture that cant be rendered on half-life could that cause this crash? Can it crash if i have the + textures numbered up wrong, or if i used the wrong one to start with....
I tried with -wadinclude and then just putting wad in the ns folder.
None worked. When the maps loading, i receive this error (refer to picture) under that shows up to which point in the console it reached before crashing(Probably always crashes at that point if its going to crash.)
This error usually comes out for leaks. But I do not have one =/
Comments
- More than 4MB Texture Memory Used and you haven't told HL you want up to x amount of mb
- Just randomly cut bits out of your map and save it to a different file name and then try, progressively do this until the error stops
if its conatnt, look at the tommy14 errors list at <a href='http://www.slackiller.com/tommy14/errors.htm' target='_blank'>http://www.slackiller.com/tommy14/errors.htm</a> for posible issues
amckern
There error was occuring on the func_train and path_track for some reason.
also did u do the check for problems? map>check for problems
amckern