Ns Crew Info

SNiperMarineSNiperMarine Join Date: 2003-07-10 Member: 18085Banned
<div class="IPBDescription">Lawers, Progamers, Hiteschoolers?</div> well does the ns team have exprerienbce or is this thir first project and what did they lear or know to make such a mod...

mappers get experence where?

Comments

  • SoberanaSoberana Join Date: 2003-06-25 Member: 17695Members
    edited July 2003
    <span style='color:red'><b>We've been through this, if you don't have anything significant to post, go outside.</span></b>
  • MMZ_TorakMMZ_Torak Join Date: 2002-11-02 Member: 3770Members
  • DoADrunkMonkeyDoADrunkMonkey Join Date: 2003-01-05 Member: 11902Members
    erm...

    gettting slightly back to the point, aint flarya full time NS dev now.
  • KaniranKaniran Join Date: 2003-01-19 Member: 12465Members
    edited July 2003
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    Why do you want to know?
  • aegixaegix Join Date: 2002-08-31 Member: 1256Members, NS1 Playtester
    Maybe he wants to follow the same path to get into mod development as them.
  • n4s7yn4s7y Join Date: 2003-04-18 Member: 15627Members
    edited July 2003
    No offense, but you and your forum nades are getting very, fing annoying. I think you'd be helping me and most of the forum out by thinking before you speak <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.

    Yes, they're mostly very experienced developers, especially the mappers. I sincerely doubt any "newbie" could create something so fascinating as Natural Selection <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->. I suppose some of them might have taken classes of one sort or another, but most of them learned by themselves through experimentation or online/book tutorials.

    Concepts of Natural Selection doesn't require any critical thinking classes to devise, just a big imagination.

    [removed quote]
  • BigMadSteveBigMadSteve Join Date: 2003-02-12 Member: 13472Members
    Well <a href='http://www.overmind.org/' target='_blank'>heres</a> Flayra's website. He's the guy that made Natural Selection.
  • KhaimKhaim Join Date: 2002-06-28 Member: 841Members, NS1 Playtester, Constellation
    The age varies a lot, some of the youngest PTs/VETs are as young as 12 I believe,(mebe a year or two off on that). You can read about flay's experiance at <a href='http://www.overmind.org' target='_blank'>http://www.overmind.org</a> and mappers get their experiance from well.... mapping for stuff... erm, think I answered all your questions there.
  • n4s7yn4s7y Join Date: 2003-04-18 Member: 15627Members
    Personally, I don't count PTs (playtesters) as part of the dev team -- they're an important part of the community of course, being the ones to help balance out a new version, but they're not the creative geniuses behind the game.
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    Flayra was in the game devlopment industry before this. Games are rarely designed and created by the same person these days and it's something Flayra wanted to do. He was also involved in Empire earth, MindRover, and an aquatic based game I cannot remember the name of. I don't know of any others.
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    Cory "Squeal Like a Pig" Strader, NS artist extraordinaire, still works at Stainless Steel Studios. He also worked on Empire Earth and is working on Empires: Dawn of the Modern World (I think that's the right title). A few other devs I know of come from the SSS camp, if I recall.

    Three contributing official mappers either have held, are holding, or have just accepted full-time LD positions. This does not include new 1.1 contributors, though I'm not aware of any prior professional experience on the people who made the new maps (exception being myself, but I fall into the 1.0 original map category anyway. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->). All three, however, were well after NS was in development (two since its release).
  • n4s7yn4s7y Join Date: 2003-04-18 Member: 15627Members
    Kungfusquirrel...

    can I have your autograph?
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    maybe they should have jewel-cased 2.0 discs signed by the dev team in the store... that would be cool <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SNiperMarineSNiperMarine Join Date: 2003-07-10 Member: 18085Banned
    that is a good idea and maybe they could sell it for $25 dollars or something and it includes constellitaition...
  • DigitalPariahDigitalPariah Join Date: 2007-07-26 Member: 61679Banned
  • pSyk0mAnpSyk0mAn Nerdish by Nature Germany Join Date: 2003-08-07 Member: 19166Members, NS2 Playtester, Squad Five Silver, NS2 Community Developer
    Nice first post... <img src="style_emoticons/<#EMO_DIR#>/nerd-fix.gif" style="vertical-align:middle" emoid="::nerdy::" border="0" alt="nerd-fix.gif" />

    I won't feed you though, go away troll
  • puzlpuzl The Old Firm Join Date: 2003-02-26 Member: 14029Retired Developer, NS1 Playtester, Forum Moderators, Constellation
This discussion has been closed.