Some Help Please
SnakeUb
Join Date: 2003-07-02 Member: 17871Members, Constellation
<div class="IPBDescription">things i need to know</div> what dimensions should a vent be
how big should an average door be
how do you make the holes in laders, floors etc clear
how do you make water transparent
thanks
snake
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how big should an average door be
how do you make the holes in laders, floors etc clear
how do you make water transparent
thanks
snake
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Comments
Doors should be between 128 and 256 units square.
Holes in ladders and floors are done using { prefix textures and rendermode solid.
Transparent water is done using texture rendermode. This will always be fullbright, so be careful where you use it.
ur help is most appreciated
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FYI: A passage has to be at least 33 units wide and 37 units tall for a skulk/gorge/lerk or crouching marine/fade to fit through. 33 units wide and 73 units tall for a standing marine/fade or crouching Onos. and 65 units wide and 109 units tall for a standing Onos.
<a href='ftp://ftp.cscentral.com/hosted/nay/de_toltec.zip' target='_blank'>ftp://ftp.cscentral.com/hosted/nay/de_toltec.zip</a>
Sorry its cs i know
Holes in ladders and floors are done using { prefix textures and rendermode solid.
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it doesnt work 4 me the WHOLE floor appears transparent not just the holes?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->