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Hello Subnauts!
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums.
We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond.
Your support remains, as always, incredibly important and valuable to us, and with that in mind, we would like to invite you to continue to interact with us and the wider community on some of our more active platforms, especially
our official Discord
.
All of the content on the forums will remain available in read-only mode, but it will no longer be possible to create new topics or posts as of June 21st 2021.
We hope to welcome you all on our Discord and
other community platforms very soon
.
Keep diving,
Unknown Worlds Team.
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Hl Models
Rue
Join Date:
2002-10-21
Member:
1564
Members
July 2003
in
NS Customization
Can someone tell me a good program for decompling .mdl's into smd's and then back again so i can change them.
Problam is I cant use Milkshape or 3ds MAX D: cause my brother installed them and the trial date have run out D:
thanks for any help
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Maus
Join Date:
2002-11-03
Member:
5599
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July 2003
/me fwaps Rue
Look in Modelling 101. Attached to the main post are kratisto's decompiler and studiomdl.exe - all you need to do those two tasks.
Also, there's a wee guide there showing you how to set them up so that you can simply right-click on a .mdl to decompile, and on a .qc to recompile.
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Look in Modelling 101. Attached to the main post are kratisto's decompiler and studiomdl.exe - all you need to do those two tasks.
Also, there's a wee guide there showing you how to set them up so that you can simply right-click on a .mdl to decompile, and on a .qc to recompile.