Compiling Textures Into The Map

DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
<div class="IPBDescription">How?</div> I heard someone say you can compile textures into BSPs how do I accomplish this?

~ DarkATi

Comments

  • minskminsk Join Date: 2003-01-09 Member: 12077Members
    Google is your friend... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    From: <a href='http://www.valve-erc.com/content/resources/zhlt/ZHLTReference.html' target='_blank'>http://www.valve-erc.com/content/resources...TReference.html</a>

    -wadinclude file place textures used from wad specified into bsp

    Cheers,
    Chris
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    <a href='http://collective.valve-erc.com/index.php?doc=1015283010-58181000' target='_blank'>This Article</a> is specificly about embedding textures.
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    Thanks, I'm not über saavy at Google so that's why.

    Thanks again,

    ~ DarkATi
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