2 Gorges, 2 Hives

P-KhanP-Khan Join Date: 2003-05-27 Member: 16776Members
<div class="IPBDescription">are 2 gorges really that bad??</div> (This happened already ALOT)

Narrated epic battle (well... OK, not epic):

It was 6 vs 6 in ns_bast. I was as an alien, and as the game began, one of our buddies mutaded into a Gorge, whilst the rest of us Skulks went on to attack the humans. The game went on with the TSA halting every singel siege we made, but we managed to make them halt at their base. After a good 20min, we had plenty of resources, since the gorge pumbed up our only hive with OCs and went on gathering every RN he found.
After this EXTREMELY long siege, the marines where already starting to appear with <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> HMG <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> and had loaded the place with <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> Turrets <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo-->. Plus, they were getting smarter and started noticing where we were comming from. So I decided to go as a lone ranger and find a way to sneak up on them, which, by a strange luck, I appeared near a hive, and since no marines where near (they all where parasited) I turned myself into a gorge. I then blocked all the entrences to the hive with OC and DC, and began building a hive. It was then that my team noticed I turned into a Gorge and began calling me a n00b, the we should only have 1 gorge, since we were a small team, and so on. After about 15 more min, we won, since the whole team became Fades and completely anihilated the marines, who didn't leave the base due to fear (i think).

AAHHHHH!!!!! <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->


Few, quite a long reading huh? Anyways, I just used this small story to illustrate my indecision. Was I acting really as a n00b in the game? I know that 2 gorges in a team of 6 players is too much, but the hive was free.

Comments

  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    In this particular case you didn't really do anything wrong. If anything the rest of your team was being n00bish or just plain mean (don't toy with your food!). You did the right thing if your team was overflowing with res and the marines were contained to their base.
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    There is nothing wrong with a two gorge strat as long as you can play the game well enough to converse with the other gorge and make sure you have one expanding/upgrades and hives etc.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    Anywhere between 0 and 6 gorges is viable on a 6-man team depending on the situation and plan. In the situation you describe it seem reasonable to have two gorges if one isn't enough to spend it intelligently. Ever since NS came out there has been an aversion against multiple gorges because of the newbie-going-gorge-and-wasting-all-the-res syndrome.
  • MeLeNkOMeLeNkO Join Date: 2003-04-06 Member: 15240Members
    2gorges at beiging is bad

    2gorges on 2hives is cool
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    And 2 gorges in the beginning is not always "bad"... neither is 3.. or 4... it depends on *what your plan is*. Period.


    For example I recommend 3 gorges at the start in <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=21&t=34241' target='_blank'>this</a> strategy on nancy.
  • The_SpectreThe_Spectre Join Date: 2002-11-18 Member: 9212Members
    edited July 2003
    Simple rule of thumb: Ask before you go gorge. Always ask. Some servers have this as a rule, but it never hurts to ask even if you don't technically have to. Just say something like "Hey, I'm at xxxxxx hive, and it's clear. Do you guys think I should gorge up to build some defenses here and start the hive?"

    If you're playing on a less communicative server, you're probably not going to get an answer. If you don't get an answer, just do what you think is best. If they start whining, just tell them you asked and noone said anything.

    If you're playing on a communicative server, you're going to get an answer from the original gorge, he'll say "Yeah, go ahead." or "No, I was just about to head over there, I'll do it." Or maybe you'll get the rest of the team saying "Yeah, the current gorge is a nub, please do it." <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    Gorging is a team business, so you should always consult the team. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    When you're the first gorge yourself, it helps alot to keep your team informed of what you're doing. People are less likely to go gorge to save for a hive if you've just said "I'm getting this and this rt, and then I'll start this and this hive." People will also be more likely to guard you if they hear that you're going into possibly dangerous places.
  • P-KhanP-Khan Join Date: 2003-05-27 Member: 16776Members
    I mean, this happend alot with me, and since I only go as a Gorge when playing as an alien, I think that I knew enough on what to do, and thought this was right.
  • GargamelGargamel Join Date: 2003-01-04 Member: 11773Members
    The only bad thing about multiple gorges is when you got more than 1 right from start (misunderstanding) or when people go gorge and then die from stupidity just wasting needed res.
    A second gorge gestation starts to be viable after the first res tower is up (total 2). If those gorges build res each as next, you got 4 res total in about same time as would one lonely gorge get a third total.
    Then u have plenty for both gorgys to build some def/hive.
    And temporary gorging is also very effective. You can have all team members build a res and change to skulk again. We are talking about big money...
    Sometimes gorging can only help out, like in JP-Rushes.
    By the time a jp rush begins, many skulks have >20 but <33 res. Instead of trying as skulk to get the jp, go gorge and build one well placed offensive chamber, THEN go skulk again. If everyone does this you ll make
    jper's life much harder.

    You did the right thing P-Khan.
    And in v2.0 we can all make a gorge party <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->
  • Lt_HendricksonLt_Hendrickson Join Date: 2003-03-21 Member: 14761Members
    Just as a note. If two gorges are gorging from the start and both getting res, you will have alot more res than if you have 1 gorge after a couple minutes. Plus after dcs, it becomes nearly impossible to kill the gorges if they stick together. Thats what me and my friend do. If theres a marine in our way, and we want to get to that node or hive, when then by golly that rine better move or well kill him. Marines get this real puzzled turned real frightened look on thier faces when a gorge charges rather than runs away.
  • Turkey2Turkey2 Join Date: 2003-04-23 Member: 15766Members
    The only time I like multiple gorges is when I know the other gorge and we already have planned out what is going on or its late in the game and they are temping. But always always ask first. Unfortunately I dont trust a lot of other people to gorge especially when I know they arent good at it. 2 gorges can be better and faster than one gorge but they have to be working together.
  • SinSpawnSinSpawn Harbinger of Suffering Join Date: 2002-11-12 Member: 8359Members
    I find It only useful for 2 gorges, when the first gorge is 3/4 way on his job, made enough RT and saving for hive, the second gorge can save for a hive and be a back up gorge incase gorge1 dies,I don't like if 2 gorges start off, res income will be too slow for the original gorge
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    Gorge numbers depends on the strat your team is using. Wethere it be a spam spawn rush, cara/hive rush.. or a lerk rush. I use up to 3 strats that change the gorg strats immensly. First is the standard one gorg dc/rsr/hive strat. 2nd is one skulk goes gorg gets a rsr and then someone else gorgs getting dc's while the other gorg keeps expanding with redemption which can either result in a lerk rush or a 2nd hive *depends on how your team performs*. The third is an optimal spam skulk/gorg rush, have one skulk go gorg and get three dc's right off the bat. When the third dc comes up send four skulks near there base-- 2 go gorg- all get cara- rush. If the rush fails have the same four go back the other two gorg and similar rush (known for a 50% chance to win depending on how many bb's mines OR EVEN TURRETES OMC!) . During these rush's leave one skulk behind just for mere delay so they cant lockd own y our hive while your out and your dc gorg building rsr's during this time--2nd hive.
  • Lt_HendricksonLt_Hendrickson Join Date: 2003-03-21 Member: 14761Members
    edited July 2003
    <!--QuoteBegin--SinSpawn+Jul 15 2003, 02:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SinSpawn @ Jul 15 2003, 02:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I find It only useful for 2 gorges, when the first gorge is 3/4 way on his job, made enough RT and saving for hive, the second gorge can save for a hive and be a back up gorge incase gorge1 dies,I don't like if 2 gorges start off, res income will be too slow for the original gorge <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    1st gorge income will only be 125% slower, hower having two gorges you can get two rts up in about 75% of the time it takes for one gorge to do alone. this time more than makes up for the initailly slower first rt and overall gives you a faster res flow sooner.

    -based on 6 on6. more players, more 2 helps. 3 destroys economy.
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    The best start for a two gorg strat is to have your second gorg evolve after the first rsr tower. It gains the added rsr benefit and doesnt slow down the game for aliens as much.
  • NiddingNidding Join Date: 2002-11-20 Member: 9439Members, Constellation
    its really not a very relevant topic as in 2.0 it wont be a problem if there are more gorges.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    Since 2.0 isn't out yet it's very relevant for everyone not partaking in the playtests.
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