Bad Surface Extents: A Tango With The Devil.
DarkATi
Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
I've gotten bad surface extent errors befoe but never like this. This one I can't fix. I'm not a "n00b" I"ve been mapping for the Half-Life engine for over 4 years and I've come across this error more than the famous LEAK LEAK LEAK, however detective work has always led me to the right brush and corrected the mix-up. I was just wondering fi anyone has any Hints or Tips as to how they solve this **** of an error.
Thanks all,
~DarkATi
Thanks all,
~DarkATi
Comments
Here was the problem (if you care and have a few minutes to spare.) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> I scaled a brush flat as a pancake and then (apparently) selected the whole thing and went into the texture tool box, I hit the "fit" button and it fit the textures on the sides of this pancake to like 4 pixels high by 1029 wide. Big mistake. Thank God ofr Merl's build which tells me what texture is on the face, I hope VALVe includes a "Find Face Number" feature in Hammer 2.
Sorry for the unnecessary postage. My apologies.
~DarkATi