Ayumi Overview
DrunkenMonkey
Join Date: 2003-05-09 Member: 16165Members, NS1 Playtester, Contributor, Constellation
<div class="IPBDescription">Probably last thread before release...</div> My map ns_ayumi is very-very-very-very close to finished. It will probably be released a day or two after the release of NS 2.0(I'm waiting for the new fgd-file). <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Below is the overview, but still some vents are missing. Comments on the layout, or suggestions on where I should put vents are welcome. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
What do you think?
<span style='font-size:8pt;line-height:100%'>Sorry for my bad english</span> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Below is the overview, but still some vents are missing. Comments on the layout, or suggestions on where I should put vents are welcome. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
What do you think?
<span style='font-size:8pt;line-height:100%'>Sorry for my bad english</span> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Comments
yea and you can't just add a door or something cause then it'd be a siege fest on that hive. I just played around a bit and thought this could work (you'd still have to watch for a siege but the same can be said for a lot of map areas)
About the hallways leading to the "top-right"-hive, I don't think that should be any problems. As you can see on the attached picture you <u>can</u> shoot at it without acctually go in to the hive, but you still have to go really close to it. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
I cant wait to play it and try it out, are you/have you tested it out yet on any servers?
The area I have highlighted seems to have no relevence whatsoever. Sure it looks nice, but no one is ever going to go down there. Maybe you could add a resource tower at the bend in the hallway?