How Do I Make A Hera Hologram Without Yellow Dots?
WarpZone
Join Date: 2002-11-03 Member: 6264Members
<div class="IPBDescription">Search Forums feature is broken, BTW...</div> I want to make a hologram generator like the one in the holoroom in Hera. I've put two func_furnature entities in my map; one for the generator, the other for the light beam. But for some reason, no matter how I arrange them, I get the little floating yellow dots indicating that the light model is stuck in a wall. How do I fix this?
(I'm sure this question has been asked before, but for some reason the forum won't let me search.) <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
(I'm sure this question has been asked before, but for some reason the forum won't let me search.) <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Comments
What is the difference between the two entities when displaying models, except for the 'gravity effect'?
~DarkATi