How Do I Make A Hera Hologram Without Yellow Dots?

WarpZoneWarpZone Join Date: 2002-11-03 Member: 6264Members
<div class="IPBDescription">Search Forums feature is broken, BTW...</div> I want to make a hologram generator like the one in the holoroom in Hera. I've put two func_furnature entities in my map; one for the generator, the other for the light beam. But for some reason, no matter how I arrange them, I get the little floating yellow dots indicating that the light model is stuck in a wall. How do I fix this?

(I'm sure this question has been asked before, but for some reason the forum won't let me search.) <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

Comments

  • BlackPantherBlackPanther Join Date: 2002-02-11 Member: 197Members
    put up some brushes with the CLIP texture on them under the models to raise them slightly.
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    Use env_sprites instead. Just insert the .mdl path/filename in instead of a .spr one.
  • KuronekoKuroneko Join Date: 2002-11-05 Member: 7184Members, Constellation
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=37908' target='_blank'>http://www.unknownworlds.com/forums/in...=ST&f=4&t=37908</a>
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    wot? u can use env_sprite to display model files?!? The rock I lived under must have been heavy <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    What is the difference between the two entities when displaying models, except for the 'gravity effect'?
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    The env_sprite will only display a static model, so no moving of any kind, no AI, no gravity, etc. It just displays it.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    heh yea thats what i used for the spaceship in my map ns_overlord <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    and sprites have different gfx effects.
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    I haven't tested this but I would think that sprite models and monster models would be displayed the same. What is the difference with sprites?
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    the sprites wont display animation. they will be static
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    I already said that several posts back. I assumed if Ollj made a post just for that it must be something significant that hadn't already been mentioned.
  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    Making an env_sprite have a pathname with a model file in it crashes my VHE 3.5 Beta.

    ~DarkATi
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    Can't help you with that one. Maybe you should switch to Quark, it never crashes. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    Never say never...
  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    I've been using Quark for several months now and in that time it has crashed <u>once</u>. It crashed because I had left my computer on for 3 days straight and Kernel32.dll crashed. And even then It told me it was crashing and saved my map, with no errors, before it crashed. As far as I'm concerned, it never crashes.
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