[mreq] Some Map Models

AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
<div class="IPBDescription">we dont need new player models</div> Hello everyone. How would it be if some of you talented modelers would make model that we mappers can put in our maps? We dont need 100 waepon models that no one uses, but some nice world models woud be cool. A long time ago i saw pictures of some models in progress, but they never get released... could you make some more cool stuf that we can put in our maps?

Comments

  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    ok, so what in particular are you looking for? I have a pretty good sized archive of props i've made
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    it could be many things, computers, broken stuff, wires, chairs.. etc
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    y dont u just use the original valve mdls 4 that, eh, y dont ya? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    coz maybe we need diff thigns apart from that <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> yea ive got 2 dropships that r pretty cool but we need cool effects to make it look good and stuff. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
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