Game Engine's

enfurnoenfurno Join Date: 2003-01-25 Member: 12729Members
<div class="IPBDescription">we need a better one.</div> You guys think the half life 2 engine will be good enough, i mean all the mods are great, but a mod like this, NS deserves the bells and whistles that the standard half life engine cant supply, i love this game, everything about it, and i must say this is the best job at making a terrible gfx engine look great, sure it old, very old.. basically what i am asking is when do you think thier will be a new standard? so we can do away with aging gfx of the half life engine

Comments

  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    edited July 2003
    There will be a new standard when someone makes a port of NS to another mod. Flayra's already said he'll give the source code out to whoever feels up to the task so it can be ported to HL2. But until that time, Flayra has said flat out he will not port NS to another mod until he feels it is finished.

    *edit* engine, a new engine, not mod. ****. *slaps self*
  • enf0rcerenf0rcer intrigued... Join Date: 2003-03-16 Member: 14584Members
    why didn't you just edit the mistake?? meh.

    As for standards i think the HL2 team will give a good idea of what poly counts would be good for what computer level. Obviously you wont want to design NS on Source unless you use its potential. I.E you dont use a great engine and make low poly models for it. Sure it'll be nice for the crap computers but there is no point in getting HL2 unless you have a good computer. It just wont be the same. Its like downloading a crap video-cam rip of a new movie (Discalimer: I am in no way encouraging you to go and do that) before seeing it in theaters. I'm sure Flayra will want to keep NS on HL because its so old computer friendly (and imo doesn't look as bad as you make it out to be) . I'm also sure that people with top-of-the-line computers will want to get a HL2 upgrade. Maybe we might end up seeing a divider of good/bad computers with HL2/HL.
  • PFCNublarPFCNublar Join Date: 2003-04-23 Member: 15792Members
    in my personal opinion, HL is the best to put it on. You seem to insult it a bit much, like enforcer said, but its actually quite nice. All of the other engines seem to put this unrealistic shine on their models, like you actuallly take the time to polish everyone and give the zombies a nice polish before you waste them *cough* Doom III *cough*
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    I really hope he ports it to HL 2 ...although he said he couldnt directally port it. He would have to start basically from scratch again, or from what I've heard. Damn I cant wait until 2.0 or if Flayra ports it. I wouldnt be able to just start imagining the incredable play on the HL 2 engine. It has entry/exit wounds from bullets too, so that means when an onos comes to just totally own you, you will get thrown with the limp body physics and then you will have a huge gash on your side from the onos! Erm..ok but HL engine right now is ok for the moment.
  • s3xy_korean_bois3xy_korean_boi Join Date: 2003-05-21 Member: 16551Members
    hmmmm
    well the thing is how can you be sure that h2 will hab the same atmosphere and same effects that will suit ns. and also will the system be able to handly a biggillion turrets and skulsks and fades and ono's rushing at each other ? that will be the quesiton rather then will h2 want ns
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    The ole workhorse HL engine just got an upgrade with transparencies, I'm gonna keep at the old girl for quite a time to come.
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    well what else do u suggest, the doom 3 engine will only run on hi-spec computers, and quake 4 has yet to be confirmed. to be blunt, stop p|ssing on our fireworks. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • ArgOnatHArgOnatH Join Date: 2003-01-02 Member: 11720Members
    i did talk to Coil about if NS will be ported over, he sed there are no realy plans at this current time, but it just wudnt be a <i>simple</i> port over to the HL2 engine, the whole mod will have to be re-made, alot time and effort will have to be put into making the mod for us guys. But that conversation took place a while back, so things may of changed! who knows tbh, BUT thats if HL2 is ever released! *cough* CS:CZ *cough*
  • Dr_Zer0Dr_Zer0 Join Date: 2003-07-01 Member: 17840Members
    yeah a new engine for NS would be nice since I have to dl all the low polly models to keep my game running at a decent fps <img src='http://www.unknownworlds.com/forums/style_images/2/icon8.gif' border='0' alt='user posted image'>
  • The_ThingThe_Thing Join Date: 2003-02-25 Member: 13993Members
    <!--QuoteBegin--s3xy_korean_boi+Jul 9 2003, 01:21 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (s3xy_korean_boi @ Jul 9 2003, 01:21 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> hmmmm
    well the thing is how can you be sure that h2 will hab the same atmosphere and same effects that will suit ns. and also will the system be able to handly a biggillion turrets and skulsks and fades and ono's rushing at each other ? that will be the quesiton rather then will h2 want ns <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Of course it can handle it. The reason turrets and mines caused crashes is because of the programming fault, not the server. So no matter what server you go on, the number of turrets that causes crash are the same.
  • HypnoHypno Join Date: 2003-02-25 Member: 13975Members
    turrets cause crashes?

    i tot only mines

    I farmed the marines base in caged once

    here a egg of mine in the spawn of marines

    near the window near the comm seat you can(if properly positioned)place 4 turrets on the edge to shoot down at passing skulks but the pointlessness is that rt can get chomped
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