Star Wars Galaxies
<div class="IPBDescription">Once Again...</div> Just been looking at the subscription prices for SWG, since i'm still quite interested in it (dispite the amount of bugs et cetera).
For a year, which is probably about how long i'd play the game, at least, it's $143.99. And this is with a saving for "buying bulk". It saves roughly 2 months subscription.
Ontop of that, i'm in the UK, so VAT needs to be included, so that's +roughly+ $170 for a year. This cut down roughly to GBP it works out at around £105. Ontop of that add £35 to buy the game.
£140.
And i'm going to pay that for a bugged and what sounds right now like a mediocre game.
Am i F**K.
For a year, which is probably about how long i'd play the game, at least, it's $143.99. And this is with a saving for "buying bulk". It saves roughly 2 months subscription.
Ontop of that, i'm in the UK, so VAT needs to be included, so that's +roughly+ $170 for a year. This cut down roughly to GBP it works out at around £105. Ontop of that add £35 to buy the game.
£140.
And i'm going to pay that for a bugged and what sounds right now like a mediocre game.
Am i F**K.
Comments
edit: oh, that.
First off, this isn't the place to speak about warez, it's not acceptable in the least.
There's no ability to run your own server, afaik, so the subscription is mandatory.
Another little fact, there's something in the region of 125,000 players already, and the servers, at their capacity, can only accomodate something in the region of 70,000-90,000 players. Which seems to me like a lot of people are getting VERY annoyed.
It is first now that I realize that you may not be planning to do that. Oh well, I'll post it anyway, I think I have a valid point.
Like mech-wars and planetarion
Does anyone remember infantry, a sony station online game which was free when it first came out. IT WAS THE BEST online game i have ever played, and it was free as well. I really want to play that again, but its p2p now, goddamnit
it was a joke. if i didnt put in a smiley wink, it doesnt matter, because it was so obviously a joke, a sarcastic jab at the lack of options we have when it comes to this type of thing.
and thats why valve have succeeded so much. You pay for the game and thats it, there are so many more things you can do with the game and its all free, and thats why its lasted as long as it has! Good for them!
No, SWG is exclusively multiplayer.
and thats why valve have succeeded so much. You pay for the game and thats it, there are so many more things you can do with the game and its all free, and thats why its lasted as long as it has! Good for them! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Gah! Does Valve provide 24/7 servers that constantly track thousands of players? Does Valve provide technical support, fix bugs constantly, and continually reevaluate the game and add new content? Does Valve pay people to be in the game and make sure you are having a fun time? No. That's why Valve doesn't want your money every month, and MMORPGS do. Yeah, they might overcharge, but never question their need to charge at all.
and thats why valve have succeeded so much. You pay for the game and thats it, there are so many more things you can do with the game and its all free, and thats why its lasted as long as it has! Good for them! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Gah! Does Valve provide 24/7 servers that constantly track thousands of players? Does Valve provide technical support, fix bugs constantly, and continually reevaluate the game and add new content? Does Valve pay people to be in the game and make sure you are having a fun time? No. That's why Valve doesn't want your money every month, and MMORPGS do. Yeah, they might overcharge, but never question their need to charge at all. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Regular consumers don't care how much it costs to run the servers, they care how much it costs to subscribe. You can try and drill in the proper distribution of costs and convince us it's necessary, but when it comes down to it, we want to pay $5, not $15.
all that bandwidth, tech support and customer assurance aint free ya know ...
Then don't buy the game.
nuff said.
Then don't buy the game.
nuff said. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
And I'd like to pay 5 cents. This is why consumers don't set the prices they want to pay <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
nuff said. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
You seem to miss the point. I want to buy the game, thousands more like me want to buy the game, but we don't want to pay the extortionate subscription costs.
The creators of the game want us to buy the game.
They need to come to some sort of compromise as far as price goes, i'm positive i'm not alone in thinking that $15 a month for a game is way too high.
I'm not saying scrap the subscription costs, they are necessary for the games survival, but something closer $8 or so is a bit more friendly to your average gamer, if you bear in mind a GREAT proportion of gamers are under 20.
But as it stands it's "supply and demand". I'm sure if they jacked it up to $30 per month some people would still pay it.
I didn't miss your point.
If you don't want to pay the fees, then don't buy the game. The point is, if they really want your business, they'll lower the cost. I'm sure they've spent a bit of time balancing costs and profits in determining what the monthly fee should be.
If they increase it to improve profits or handle increased costs, they'll lose business.
If they lower it they'd probably increase business at the risk of not covering profits and cost.
It's no different from a vendor on the street. If you walk by and don't like his price, keep walking. Come back the next day and look for lower prices.
How does that compare to $15 for a month's worth of playing the MMP game of your choice ?
I win <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Don't try to get a bigger slice of the pie, make the pie bigger.
If they dropped the price of a decent MMORPG substantially, they would probably attract a larger portion of the gaming community, thus making up for the loss.
And anyone saying most of the £15 MMORPG's <b>aren't</b> 'in the black' should try & do the math for the month to month costs vs the income.
They want your business. Stop patronizing them and they will come looking for you.
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I never said it was a fair price <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
I do object to people saying it's an obscene price however. When you compare it to other forms of entertainment you do get good value for money.
The creators of the game want us to buy the game.
They need to come to some sort of compromise as far as price goes, i'm positive i'm not alone in thinking that $15 a month for a game is way too high.
I'm not saying scrap the subscription costs, they are necessary for the games survival, but something closer $8 or so is a bit more friendly to your average gamer, if you bear in mind a GREAT proportion of gamers are under 20.
But as it stands it's "supply and demand". I'm sure if they jacked it up to $30 per month some people would still pay it. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
you nipped it in the bud.
Think about this: The lower the monthly fee, the more players you'll have, the more cluttered the servers would be (although they might have money for new servers). *OR* they can charge more and use the same servers they have, and be able to put more funding into profits.. I mean, R&D, since the user base won't be as large, but they'll still be making a lot of cash out of the few suckers that actually do get.
There are a bunch of interesting online economic ideas that haven't been exploited to their fullest just yet. I'm wondering how much longer it takes them before they realize what a great market of suckers Gamers can be.
I'm always fascinated by such statements. Apparently, we tend to assume that decisions that aren't made transparent to us were met with the utmost of precaution, when at least my experience with decision finding shows clearly that the biggest part of them is made spontaneously, without of too much care for the underlying facts.
My personal opinion is that some managers in Sony Online talked about how a small increase of their fees could increase their income substantionally. From there, it was spun off a bit...
Give them four, with the start of customer magnet SWG maybe six months, and they'll reel back.
I'm always fascinated by such statements. Apparently, we tend to assume that decisions that aren't made transparent to us were met with the utmost of precaution, when at least my experience with decision finding shows clearly that the biggest part of them is made spontaneously, without of too much care for the underlying facts.
My personal opinion is that some managers in Sony Online talked about how a small increase of their fees could increase their income substantionally. From there, it was spun off a bit...
Give them four, with the start of customer magnet SWG maybe six months, and they'll reel back. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Probably all true again, hence my mention of profits. But as I said: Nobody is forcing you to pay. Don't like it? Don't pay.
Don't want Sony to take over the world? Don't pay. Think Sony is scamming it's customers? Tell you friends not to pay.
If I start a business building widgets, I'm not doing it to supply all of you with widgets--I'm trying to put food on my plate. If nobody buys my widgets because the price is too high, I either lower the price or stop building widgets.
We're not talking putting food on your plate, we're talking putting a new Mercedes on your driveway.
hehe, I was just thinking after I sent that, "or gas in my yacht" would have fit nicely <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
If it makes you feel better, don't buy them a Mercedes.
* BTW does planetside have a single player ? or a multiplayer agasint bots ?*