1st Model

TheFragTheFrag Join Date: 2003-07-04 Member: 17935Members
<div class="IPBDescription">A lot has changed...</div> Ok, since m posting of my attempts at makeing a knife, I hav elearned a lot more about 3dsmax, like how to edit shapes.... Anyway, this is what I am currently working on an dit i smy first model. I just redid the rip and stuff, so it is all wavy on the back, but Its to late and im to tired to fix it so to bad. I have worked on it and I am quite proud, it really isn tnear done, so I will take criticism.


P.S.- How do I found out the amount of polies in 3dsmax?

Comments

  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    rightklick properties
  • PerfectionsFlawPerfectionsFlaw Join Date: 2003-02-14 Member: 13555Members
    I suggest you go on google.com and search for pistol vendors. Download pictures of guns onto your hard drive, and when you make a model next time use them as reference. Oh and if you're starting out I suggest you just rip other people's models and just edit them til you get the hang of it. Then hopefully one day <b>(for me it will never come)</b> you will make your own beautiful model.... All the sudden I want to watch a European fashion show... wait that's not fashion! It's... sad..
  • TheFragTheFrag Join Date: 2003-07-04 Member: 17935Members
    <!--QuoteBegin--PerfectionsFlaw+Jul 8 2003, 04:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (PerfectionsFlaw @ Jul 8 2003, 04:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I suggest you go on google.com and search for pistol vendors. Download pictures of guns onto your hard drive, and when you make a model next time use them as reference. Oh and if you're starting out I suggest you just rip other people's models and just edit them til you get the hang of it. Then hopefully one day <b>(for me it will never come)</b> you will make your own beautiful model.... All the sudden I want to watch a European fashion show... wait that's not fashion! It's... sad.. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ripping other people's stuff=teh suck
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    He's talking about real firearms, not other models. He's just using references.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    <!--QuoteBegin--TheFrag+Jul 8 2003, 07:38 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TheFrag @ Jul 8 2003, 07:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ripping other people's stuff=teh suck <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Using other peoples' models to learn how things are constructed = teh win. It's an excellent way to learn.
  • TheFragTheFrag Join Date: 2003-07-04 Member: 17935Members
    Im having a problem with the move tool in 3dsmax. Whenever I go to move something on the x-axis, I usually cant. I noticed that it changed my move tool"line" colors and stuff. Any help would be nice, thanks.
  • TheFragTheFrag Join Date: 2003-07-04 Member: 17935Members
    oh yeah, isnt there a big listing with a bunch of different guns? I dont have theURL but I saw it before...
  • TheFragTheFrag Join Date: 2003-07-04 Member: 17935Members
    Ok, progress has been made. Next step--- learning to animate and skin. Ill go look for some tutorials in the stocky. I htink I have made a lot of progress
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    I believe the trigger's a bit big.
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