Turret Build Limit
DEADscott
Join Date: 2003-03-29 Member: 15022Members, Constellation
<div class="IPBDescription">MM REQUEST</div> Hi, currently I use Voogru's Build Limit MM Plugin, but it's buggy. With the server cavars set it dosnt allow for any turrets to be built. Ive played with all the settings to no avail. I can't find any documentation on it, seems like Voogu pulled it, so I cant find any feedback on it. So I need a MM pluginin that deals with turrets and siege turrets only. Our sever seems to handle the mines ok, but has a problem with too many turrets. With CCs we have a server rule against CC walls so we dont have any problems with that. Just the turrets.
Can anyone help us?
Thanks
Can anyone help us?
Thanks
Comments
win32 addons/hlguard/dlls/hlguard_mm.dll
win32 addons/unstuck/unstuck_mm.dll
win32 addons/cdeath/cdmod.dll
win32 addons/metamod/dlls/ArmoryHeal_mm.dll
win32 addons/metamod/dlls/noleapexploit_mm.dll
win32 addons/metamod/dlls/lerklift_new.dll
win32 addons/metamod/dlls/marinebleed_mm.dll
win32 addons/metamod/dlls/hiveumbra.dll
win32 addons/metamod/dlls/umbraspawn.dll
win32 addons/metamod/dlls/hivehealfix.dll
win32 addons/metamod/dlls/jpn.dll
win32 addons/metamod/dlls/structurehealth.dll
win32 addons/metamod/dlls/phase_eq.dll
Thanks Voogru, any help would be great! It works with the defaults, but if I try to adjust it with the server cavars, then no turrets can be built. No matter what I set them at.
btw, was thinking to install it (hlguard) on our server as well due that marines win more games then the aliens. To make it a bit fair (and give marines then some extra plugins like armory healing and self weld)
<span style='font-size:8pt;line-height:100%'><span style='color:blue'>Hmm.. prolly u disabled the most things in hlguard to get ride of the fast skulk bite <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--></span></span>
I have extended the buildlimit plugin with offense-/defense/sensory-/movmentchambers limits.
I need some help because i am a newbie programmer and dont know how to add more status messages:
<a href='http://www.modns.org/viewtopic.php?t=204' target='_blank'>http://www.modns.org/viewtopic.php?t=204</a>
Cheating Death also stops cvar settings like r_drawentities 0 (or not?).
There are no problems with the cvars. A limit of 0 works fine even if you have changed it a lot of times during game.
Try to deactivate all plugins except buildlimit and noexploit and test it.
Here are my cvar settins (maybe you misspelled it - RTFM <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->)
turret_limit 20 //default 45
siegeturret_limit 8 //default 45
commandchair_limit 4 //default 3
My extended cvars:
offensechamber_limit 30 //default 45
defensechamber_limit 30 //default 45
sensorychamber_limit 6 //default 25
movementchamber_limit 8 //default 25
There are no problems with the cvars. A limit of 0 works fine even if you have changed it a lot of times during game.
Try to deactivate all plugins except buildlimit and noexploit and test it.
Here are my cvar settins (maybe you misspelled it - RTFM <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->)
turret_limit 20 //default 45
siegeturret_limit 8 //default 45
commandchair_limit 4 //default 3
My extended cvars:
offensechamber_limit 30 //default 45
defensechamber_limit 30 //default 45
sensorychamber_limit 6 //default 25
movementchamber_limit 8 //default 25 <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
ooh how did u get to limit all the chambers?
I still try to improve it - but noone want to help me.
There is currently only the sourcecode. I can upload the Linux-binary if you want but i dont know how to cross-compile for Windows.
<a href='http://www.modns.org/viewtopic.php?t=204' target='_blank'>http://www.modns.org/viewtopic.php?t=204</a>
I still try to improve it - but noone want to help me.
There is currently only the sourcecode. I can upload the Linux-binary if you want but i dont know how to cross-compile for Windows.
<a href='http://www.modns.org/viewtopic.php?t=204' target='_blank'>http://www.modns.org/viewtopic.php?t=204</a> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Bah dunno how to compile to windows <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
Just enter the variable itself intow rcon console (e.g. commandchair_limit) and if you get no reply there is no such variable or you misstyped it.