T S A Logo Map Model
Maus
Join Date: 2002-11-03 Member: 5599Members
<div class="IPBDescription">would anyone have a use for it?</div> A long while ago, when I first started modelling I made a 3D version of the TSA logo. I dug it out again today, and I was wondering whether, if I fixed the skin up a bit, anyone would be interested in having it for their map. It stands at around 650 polys.
Comments
i know i would love to use it
I love the chrome style <!--emo&:)--><img src='http://www.natural-selection.org/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
1) Is there a bigger version out there to be found? (The best one I saw was at the NS Store)
2) Would I really need to grab Cory's permission if I gave him an awful lot of credit in the readme (as his image truly rocks)?
I have no problem with you using that logo image at all.
There is a bigger version of it, but I'm not sure you would need it if it's going to be used in maps, since you'd probably want to keep the texture fairly small anyway, like a 256 x 256 or maybe even smaller. What size is that texture that you made for it?
Ignore this if it does already, heh.
Also, possibly a more hologram type skin, like the bast logo in ns_bast's RR.
Cory/Squeal - it's an awkward size, but roughly 256x256. I'd prefer 512x512 though, as this one loses a lot of definition around the holes and the bolts. Also this skin''s pretty rough - I just mapped the coordinates over the image. If I had a larger version I could cut it down with more sensible placing of the elements - a more efficient skinmesh, but with more detail.
<a href='http://www.vlatitude.com/tutorials.php?tutID=53' target='_blank'>heres rotating</a>
up and dpwn action would be the same but with teh train going up and down