Ultra Lowpoly Turret.
Ollj
our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
<div class="IPBDescription">3 polygons, thats 0,52 %</div> You need more than 300 turrets in one room to have the polycount of one marine.
Requires transparency dll`s of DoD.
now its the right.
Requires transparency dll`s of DoD.
now its the right.
Comments
(at least from 3 sides when they stand still)
As much as I've heard of these transparency .dll's, I don't have a clue how to install or use them. Mind giving people like me a crash course?
As much as I've heard of these transparency .dll's, I don't have a clue how to install or use them. Mind giving people like me a crash course? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
3 polys
Maybe too low for my taste.
I stick with your previous low poly sentrys <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
As much as I've heard of these transparency .dll's, I don't have a clue how to install or use them. Mind giving people like me a crash course? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
If you have Day of Defeat 1.0, then you'll already have the .dlls, so you're set.
However, if you do not have DoD 1.0, you can get the transparency .dlls (and a more in-depth discussion on HL's new transparency rendering system) <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=31664&hl=transparent' target='_blank'>here</a>. Once you get those downloaded, just drop them in your base Half-Life folder and you're all done. No muss, no fuss. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
lol. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<span style='color:red'><span style='font-size:14pt;line-height:100%'>DOOM 1</span></span> indeed. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Anyway, nice job!, but I'll still use your last lowpoly sentry <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
do do do, do do do, doo doo do do doo do do...
All of 'em identical.
-GF
thats a waste of polygons and wont look much better. seeing the x shape all the time kills the illusion.
*Ahem*
Pardon my inner-child, but, requesting for a paper-thin seigegun and TF to go along with the SGs. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> (Ouch, papercut <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )
I think its a pack idea! NOw all we need is the marine, gun models ( v too <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->) alien models ( v too <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->!) awww man, ultimate nostaligia.