Ultra Lowpoly Turret.

OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
edited July 2003 in NS Customization
<div class="IPBDescription">3 polygons, thats 0,52 %</div> You need more than 300 turrets in one room to have the polycount of one marine.
Requires transparency dll`s of DoD.

now its the right.

Comments

  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    They look 100% like the original
    (at least from 3 sides when they stand still)
  • TheFragTheFrag Join Date: 2003-07-04 Member: 17935Members
    edited July 2003
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    edited July 2003
    What's the polycount? 5? [edit]Now I feel like a fool for not reading 3 earlier. I assumed 5 from the 3 sides plus 2 for the bottom, but silly me there <i>is</i> no bottom[/edit]
    As much as I've heard of these transparency .dll's, I don't have a clue how to install or use them. Mind giving people like me a crash course?
  • TheFragTheFrag Join Date: 2003-07-04 Member: 17935Members
    <!--QuoteBegin--Marik_Steele+Jul 5 2003, 12:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Marik_Steele @ Jul 5 2003, 12:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What's the polycount? 5?
    As much as I've heard of these transparency .dll's, I don't have a clue how to install or use them. Mind giving people like me a crash course? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    3 polys
  • JJavaJJava Join Date: 2003-05-18 Member: 16448Members
    Umm... Looks like you've zipped the default turret <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    Heh, well that's low.
    Maybe too low for my taste.
    I stick with your previous low poly sentrys <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    <!--QuoteBegin--Marik_Steele+Jul 5 2003, 01:12 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Marik_Steele @ Jul 5 2003, 01:12 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What's the polycount? 5?
    As much as I've heard of these transparency .dll's, I don't have a clue how to install or use them. Mind giving people like me a crash course? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    If you have Day of Defeat 1.0, then you'll already have the .dlls, so you're set.

    However, if you do not have DoD 1.0, you can get the transparency .dlls (and a more in-depth discussion on HL's new transparency rendering system) <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=31664&hl=transparent' target='_blank'>here</a>. Once you get those downloaded, just drop them in your base Half-Life folder and you're all done. No muss, no fuss. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    LOL!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • BlackMageBlackMage [citation needed] Join Date: 2003-06-18 Member: 17474Members, Constellation
    any more uberlow models? we wanna have infinite jpfuel ontop of a 2000 res siegebase
  • masterswordmanmasterswordman Join Date: 2002-12-21 Member: 11303Members
    Paper NS, no thanks.
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    That is awsome, keep em coming, if i get a whole pack like this i can put it on 1200 woo hoo.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Now, a 4 poly OffenseChamber!
  • alienchickenpiealienchickenpie Join Date: 2003-01-25 Member: 12710Members
    Looks kinda like wolfie/doom1, lol.
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    replace the models with sprites... HARDCORE!

    lol. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    <span style='color:red'><span style='font-size:14pt;line-height:100%'>DOOM 1</span></span> indeed. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • GordonGordon Join Date: 2003-01-01 Member: 11707Members
    It reminds me of Duke Nukem <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    Anyway, nice job!, but I'll still use your last lowpoly sentry <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    What about animations?
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    *recalls DN3D theme song in his head*

    do do do, do do do, doo doo do do doo do do...
  • 0blique0blique Join Date: 2003-05-18 Member: 16477Members
    Man, that's awesome.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    It would look better if it was four polys in an X shape.
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    SPRITE-LIKE DOOM TURRETS! YSE
  • GordonGordon Join Date: 2003-01-01 Member: 11707Members
    <!--QuoteBegin--Jamil+Jul 5 2003, 05:58 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jamil @ Jul 5 2003, 05:58 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> What about animations? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    All of 'em identical.

    -GF
  • UnknownUnknown Join Date: 1970-01-01 Member:
    omg.. i'm ridiculously high on endorphins right now... thanks for the laugh. omg.. funny.
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    <!--QuoteBegin--Maus+Jul 5 2003, 04:56 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Maus @ Jul 5 2003, 04:56 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It would look better if it was four polys in an X shape. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    thats a waste of polygons and wont look much better. seeing the x shape all the time kills the illusion.
  • Dr_Zer0Dr_Zer0 Join Date: 2003-07-01 Member: 17840Members
    edited July 2003
    this'll really help me againsed those damn turret farmers from both teams while on both teams <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    rofl.... a "sprite turret"... r0xx <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • DeronokDeronok Join Date: 2003-03-17 Member: 14613Members
    And after tons of defeats the TSA gets a huge budget cut.... GJ btw Ollj, looks good <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • IcejellyIcejelly Join Date: 2003-06-10 Member: 17176Members
    PLEASE MAKE A UBERLOPOLY SEIGEGUN AND A TF TO GO WITH IT!!!one11!!eleven1!!!

    *Ahem*

    Pardon my inner-child, but, requesting for a paper-thin seigegun and TF to go along with the SGs. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> (Ouch, papercut <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> )
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited July 2003
    IMPS! WHAAA!! i want my double bareled shootgun !!1111onethousandonehundredeleven11!
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    If you the commander in that picture ojji, I must say I'm very dissappointed. You didnt block the ladder with comm chairs and didnt have a phase to outside. Learn to build the best alamo. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • RyenDeckardRyenDeckard Join Date: 2003-02-16 Member: 13621Members, Constellation
    any one else smell something?

    I think its a pack idea! NOw all we need is the marine, gun models ( v too <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->) alien models ( v too <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->!) awww man, ultimate nostaligia.
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