Waypoints
Macguyvok
Godlike Fuzzydice Join Date: 2003-05-09 Member: 16162Members
<div class="IPBDescription">Do you find them useful?</div> I've been thinking about some things, and I wanted to ask you guys a question. Do you find Waypoints as they stand useful? Right now, I've found it's hard to find a waypoint I've been assigned, especially if I'm facing away from it when it's placed. Am I the only one?
A couple ideas I thought might help would be to have an indicator on the screen pointing to the nearest waypoint, and possibly multi-waypoints, but I don't know how well the second idea would work. What do you guys think, would it be nice to have multi-waypoints?
A couple ideas I thought might help would be to have an indicator on the screen pointing to the nearest waypoint, and possibly multi-waypoints, but I don't know how well the second idea would work. What do you guys think, would it be nice to have multi-waypoints?
Comments
but they should be made in such a way that they only obscure a very tiny part of your screen, otherwise they would only be annoying
I think waypoints in general are only usefull if you've (or your team has) never played the map before, or doesn't know it yet
I mean, once you know the maps, waypoints are kinda useless...
but yeah, multi waypoints would be neat
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Though it might be considered an exploit , it is very effective when tracking the gorge by hearing it (comm has a rough idea of where it is and can lead nearby marines to it)
Attaching an Attack Target WP to the alien is generally better though.
Since I don't use voicecomm (heh , others spam it enough already) I tend to give waypoints all the time. They're not 100% accurate and sometimes disorienting , but usefull to show camping locations or buildings to defend.
If you just gave the last HA to a freshly respawned player far away from the HA train , you can lead him to his colleagues without efforts using the Guard Target WP. Shouting "PHASE GATE OMG PHASE NOW !!!11" isn't terribly productive when you can +select all soldiers and give them a Guard Target WP on the threatened phase gate. This is especially true when you have multiple phase gates.
Waypoints might not be that intuitive , but they're still better than esoteric messages like "JP HMG go to RR" and the like. Players can hardly miss waypoints... if you want them to take a specific path drop WPs one after another.