Seeing Red
BzmSuicidal
Join Date: 2002-11-06 Member: 7305Members
<div class="IPBDescription">and not because i'm angry (too much)</div> Pic 1 - a VERY early test room - everything looking fine for now (and yes i know the hives are next to the cc for test purposes)
Pic 2 - erm...RED? hive/comm/res node/ everything is red.
[EDIT] - Picture 2 is a later compile after further additions as you can see the left hand corridor where as in the 1st picture it is non existant
Same compile options used - Batch Compiler
No errors in Log file
Help or useful suggestions plz...many thanxs
I've only used texture lights so far. For both pictures so why has it strted to act funny?
and to repeat THERE IS NO RED LIGHTS (as far as i know)
<img src='http://mr-27323.mr.valuehost.co.uk/ns003.jpg' border='0' alt='user posted image'>
<img src='http://mr-27323.mr.valuehost.co.uk/ns004.jpg' border='0' alt='user posted image'>
Pic 2 - erm...RED? hive/comm/res node/ everything is red.
[EDIT] - Picture 2 is a later compile after further additions as you can see the left hand corridor where as in the 1st picture it is non existant
Same compile options used - Batch Compiler
No errors in Log file
Help or useful suggestions plz...many thanxs
I've only used texture lights so far. For both pictures so why has it strted to act funny?
and to repeat THERE IS NO RED LIGHTS (as far as i know)
<img src='http://mr-27323.mr.valuehost.co.uk/ns003.jpg' border='0' alt='user posted image'>
<img src='http://mr-27323.mr.valuehost.co.uk/ns004.jpg' border='0' alt='user posted image'>
Comments
Try some older tools and tell us if the problem persists.
If I had any clue......
check the whole lights.rad file for textures that give red light, 255 0 0
check the whole lights.rad file for textures that give red light, 255 0 0 <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I think that if any of that was the case, than a little more than just the models would be illuminated red.
ive had a green light_environment for the sky sometimes and it made entities green were no green light reached.
Try some older tools and tell us if the problem persists. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
huh? <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
Btw.: What would you have done if you encountered such an error? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
And where is Suicidal?
I might try to see if Ollj's idea about a light_environment pans out. I might also do a search of the verc forums to see if the problem has come up before, since red entities wouldn't necessarily be NS specific.
I'm not really sure what is causing the problem in that screenshot, since entity lighting is supposed to match the light on the floor directly underneath the entity's origin.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I really hope you get this new tool set done!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That makes two of us <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Then again I am no better <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> Can't remember to have sent a buggy map to a dev any time in my life.
I've had this happen to me in tfc before. Have you got a light_env in your map? If so, take it out and see if it goes.