<div class="IPBDescription">Help!</div> just wondering how is it possible to make roofs see-through for the commander to run the team, etc but not allow players to see through it as well.
<!--QuoteBegin--ozbirdboy+Jul 3 2003, 05:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ozbirdboy @ Jul 3 2003, 05:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> just wondering how is it possible to make roofs see-through for the commander to run the team, etc but not allow players to see through it as well. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Brushes that are on the edge of the void will automatically be see through, but brushes below that, tie them to the entity "func_seethru" and set the comm alpha to 0 and marine alpha to 255 (the default settings). Do +NOT+ tie a brush on the edge of the void to this entity, it will end in many headaches.
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Brushes that are on the edge of the void will automatically be see through, but brushes below that, tie them to the entity "func_seethru" and set the comm alpha to 0 and marine alpha to 255 (the default settings). Do +NOT+ tie a brush on the edge of the void to this entity, it will end in many headaches.