Human V. Human With 1.1(2.0)

IcecreamIcecream Join Date: 2003-05-02 Member: 16006Members
<div class="IPBDescription">suport 1.1(2.0) it???</div> Evry who have make a ns mape know the unused entie, "info_gameplay". In the mapping guid is written that this will suport in 1.1(2.0) that yu can play Humman v. Human!!! But i have it not seen in changelog from the beta. Suport 1.1(2.0) now H v H maps or not.

Comments

  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
  • IcecreamIcecream Join Date: 2003-05-02 Member: 16006Members
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    I dont like the idea of a human team fighting against human. for one cause: this is neither cs nor is it too fun. starcraft had this problem too. two human teams was balanced, shure but it wasnt fun to see the same units on the other sides, so the fights were to boring. bamm! blue marine dead. bamm! read marine dead! bamm! blue marine dead.
    I dont think that it will ever be added. the storyline goes another direction as starcraft.
  • tseepratseepra Join Date: 2002-12-11 Member: 10530Members
    They were planning human vs human and alien vs alien for 2.0 <i>but</i> since 1.1 was turned into 2.0 it will likely move to 3.0 because different gameplay mods would require quite alot of coding, alot of new maps, and lots of playtesting.
  • CageyCagey Ex-Unknown Worlds Programmer Join Date: 2002-11-15 Member: 8829Members, Retired Developer, NS1 Playtester, Constellation
    <!--QuoteBegin--tseepra+Jul 5 2003, 04:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tseepra @ Jul 5 2003, 04:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They were planning human vs human and alien vs alien for 2.0 <i>but</i> since 1.1 was turned into 2.0 it will likely move to 3.0 because different gameplay mods would require quite alot of coding, alot of new maps, and lots of playtesting. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Don't forget the changes required in all the art--we don't currently have marines or structures that can be two different colors (a minimum requirement for human vs. human), and I'd rather see completely different models for a new human opponent, since TSA vs. TSA doesn't make a lot of sense. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Sign In or Register to comment.