Mt

JaspJasp Join Date: 2003-02-04 Member: 13076Members
<div class="IPBDescription">Anyway to turn it off?</div> Is thier anyway to turn of motion tracking other in then r_drawviewmodels 0?

Yer Yer i know why i would want it off in short i cant aim for **** with it on, the blue circles are always on my screen even when the alien is biteing my sodding face off, also the dots dont stay on the bad guy thier about a secound behind him. Making it very hard to hit him

Reason u ask 56k <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

Comments

  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    You could replace the MT sprite with a blank or tiny sprite. Use <a href='http://www.valve-erc.com/files/resources/sprview.zip' target='_blank'>sprview.exe</a> to find them. MT is one of the blip#.spr files, and just browse through your ns\sprites folder for something small or blank to replace it with.
  • TheWizardTheWizard Join Date: 2002-12-11 Member: 10553Members, Constellation
    Actually this might not be a bad suggestion for the S&I forum.

    Although I like MT I could see how it could be annoying.
  • DEMIURGODEMIURGO Join Date: 2003-06-21 Member: 17565Members
    never bored me... <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Infected_MarineInfected_Marine Join Date: 2002-12-21 Member: 11287Members
    I don't believe it is the 56k connection that is your problem, I have a friend with DSL that always pings better then me and he has the exact same problem. This may be a recorded bug, but I am not sure, so all I can suggest is that you change the sprite.
  • JaspJasp Join Date: 2003-02-04 Member: 13076Members
    Cheers ill give it a try and see how it goes
  • Young_TrotskyYoung_Trotsky Join Date: 2003-01-14 Member: 12285Members
    Yeh, swap the mt sprite with a crosshair sprite, that should mean that whenever u would see an mt blip u will actually see nothing as a crosshair will just be placed on top of your current one, as good as invisible.
  • JaspJasp Join Date: 2003-02-04 Member: 13076Members
    Just thought id add a followup been playing around with the blips and if i change it to a blank one it works fine which is nice, but (Always a but) i also cannot see aliens in commander view :/ which is ok if im not comm.
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    Change it to something thin. Draw a circle in photoshop or something.
  • nsGhostnsGhost Join Date: 2003-07-02 Member: 17865Members, Constellation
    Y dont you draw a little comedy skulk sprite, like a circus skulk type thing. That way you can have fun and (sort of) solve your problem <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • JimladJimlad Join Date: 2003-07-02 Member: 17867Members
    Yes, I have real trouble with MT obscuring my view... it's just so confusing, especially when you have a large number of aliens on the screen at once. In any case, you can normally tell exactly where the aliens are by sound alone - so few people use silence in 1.04. I really, really hope they sort this out for 2.0, I haven't heard anything about it mentioned yet.
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