Commander Class

Turning_FanTurning_Fan Join Date: 2003-06-30 Member: 17810Members
<div class="IPBDescription">How to learn?</div> Hey. I'm pretty new to Natural Selection, though progressing at a nice speed.

I'm wandering what the best way to learn the commander is.

I know what the marine structures do, and i'm slowly learning the tech tree as well.

Now, i dont want to necessarily hop in and try to command a game just yet. But sometimes, there is no commander, or early in the game someone who is going to ocmmand hasn't joined yet. I know enough to know that we need an ip and an Armory asap, and sometimes i find myself just sitting in my base, waiting several minutes for a commander to appear.

Its times like these that i would like to hop into the chair and place the ip and armory, just to get thigns rolling. But, i dont want ot just hop in and not know what im doing, and i certainly dont want to screw the game up for everyone else.

So just curious, whats a good way to learn the class? I love RTS (play a good deal of warcraft, so i'm quick with that type of stuff), and i DO eventually want to learn commander thouroughly. Also, i understand that i will have to play ALOT longer to understand what builds work, when to do what etc... so dont worry, i wont get ahead of myself.

Thanks.

Comments

  • ThinGThinG Lord of wub and vlaai Join Date: 2003-04-11 Member: 15400Members, Reinforced - Supporter
    1. watch the comm demo Rue made, it's in this forum
    2. come play on the server in my sig (it should be up this week, ip will change) and ask if you can command to learn the game, if for instance me and some regulars are on, we'll let you and guide you through it
    3. use bots
  • NeutroniCNeutroniC Join Date: 2003-06-17 Member: 17421Members
    3 Most important things what comm MUST remember are:
    Resources
    Upgrades
    Hives
  • ThinGThinG Lord of wub and vlaai Join Date: 2003-04-11 Member: 15400Members, Reinforced - Supporter
    <!--QuoteBegin--NeutroniC+Jun 30 2003, 01:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (NeutroniC @ Jun 30 2003, 01:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 3 Most important things what comm MUST remember are:
    Resources
    Upgrades
    Hives <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    could you <b>BE</b> any vaguer ?!?!?!?!?!??!?!?!?!!?!?!?!?!?!?! <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    jesus man...

    still the best option, find a good server, ask kindly, say you are new, and let them lead you through it
    *points at sig* (end of this week it'll be running again if all goes well)
  • ZunniZunni The best thing to happen to I&amp;S in a long while Join Date: 2002-11-26 Member: 10016Members
    I have never had a problem with a new player hopping in the chair to get IP and armoury... and have come into games where the comm was screaming to get out, (no one else wanted to do it) and I've hopped in...

    Still learning myself but think I'm getting better, and am always kind to new comm's I know what a pain in the butt it is..
  • DieHardDieHard Join Date: 2002-11-11 Member: 8173Members, Constellation
    eh there,

    I helped some guy win his first pub today. It was just a small 3 marine vs 2 alien game. I helped the guy along telling what to build and were it was "safe" to leave an RT undefended. I was kind of cheap towards the aliens (I killed all their rts and the gorg/lerk), but I wanted to buy the comm sometime so he can look around and see how things worked. Even when I comm usually I need a few vocal marines to keep things going for me.

    It is easier comm'ing small games where the marines don't mind if you are new. Try joining small games and ask if there is an experienced player that will help ya. Good luck!

    dh
  • PerfectionsFlawPerfectionsFlaw Join Date: 2003-02-14 Member: 13555Members
    I've probably commanded only six full games, ten more if you count entering the console after either some jackass dropped 3 ccs or the marines began to lose and the comm bailed. Out of the six I actually joined start to finish I've only won three. Two of them were because the marines were very experienced and knew what they needed so I just listened to them, the third was by trial of luck and one really good marine with jp/hmg. I'd like to add another game on there, when there was a guy in the console who was completely new and only knew that basics. It was Hera, and he listened very well so we were able to turret up nearby the hives in nice safe places where the sieges would be in range of the hive.

    Anyway like the man said the comm demo is probably your best bet, that and a team of veteran marines. Something someone mentioned that you probably picked up on, you should play through the maps as marine know the territory. sometimes relocate if you can to a double res node spot. If your on Tanith I think, the one with waste, satcom, and fusion. Then you relocate to either reactor room or cargo. RR is better, but hard to hold unless your guys can shoot properly. Oh and sometimes place your base next to the res nodes in rr sometimes put it up on high ground near the yellow double ladder.
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    i think that doing a LAN game with bots (with the wait for orders cvar on... go to bot website for more info) or you just say you wanna learn <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> best way to learn something it to try.. sure a few people might get mad but.... at least you tried ur best and that is all taht matters
  • Turning_FanTurning_Fan Join Date: 2003-06-30 Member: 17810Members
    THanks alot for all the info. SEe, funny how it works out, after i post this, i go to play, and end up having to comm. It worked out pretty well. I mean, we lost, but i assured them that iw as new and as soon as someone decided they coudl do it better, to shout out and i would logout ASAP.

    Oddly, no one ever did. It was really cool . we probably had two vets in there, and they would randomly shout out for me to build things/drop health etc...

    I figure the one thing that saves me is having health bound to a key and being ready to drop it on the vets asap. I keep them in good health they help me along.

    Yah, first thing i noticed is that i need to learn the maps alot more, but using Comm really helps.

    Thanks for all the input, and dun worry, i wont be ruining anyones game anytime soon.

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    1: play under good commanders, observe what they do.
    2: hop in the chair every chance you get, preferably on a server you don't frequent. Note: every chance you GET, not every chance you TAKE. That means if nobody else wants a go, hop in. Ask for a go every once in a while, make it clear that you're new. Everyone was new once, anyway.
  • JokisJokis Join Date: 2003-06-28 Member: 17758Members
    You need to know the maps like the back of your hand and know where the EC is immediately, and know exactly what it is.

    You need to have high reflexes and high patience, it's a very demanding...stressful job.

    You probably need to be good at RTS games as well...like Starcraft.
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