Walls

EzekielEzekiel Join Date: 2002-11-01 Member: 3006Members
ive never thought about doing it in ns, tho i do it in cs all the time (yeah yeah i know theyre nowhere comparable), can walls be effectively shot through in ns? effectively means doing any amount of serious damage i guess.

Comments

  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    Apart from the siege turret, no weapon in NS can pierce walls.
  • AminalAminal Join Date: 2002-12-12 Member: 10610Members, Constellation
    and spore - you can spore through walls
  • MintmanMintman Join Date: 2003-05-30 Member: 16866Members
    Acid rocket and bile bomb do aswell. This is because they deal damage in a splash radius, and the radius goes through walls.

    Ah the joys of acid rocketing that parasited guy "hidden" in the vent above subspace hive. kekeke.
  • The_SpectreThe_Spectre Join Date: 2002-11-18 Member: 9212Members
    Just to make the list complete: I'm pretty sure the Grenade launcher and Xenocide also pierce walls. Basically, all of the area effect weapons. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Siege
    Spores
    Acid Rocket
    Bile Bomb
    Grenade Launcher
    Xenocide
  • TransmissionTransmission Join Date: 2003-03-12 Member: 14456Members
    There are also numerous floors/walls you can bite through as a skulk, but that's being fixed in 1.1.
  • Little_HunterLittle_Hunter Join Date: 2003-01-26 Member: 12793Members, Constellation
    There are only 2 ways rounds can go through walls. The effect is coded in, like in CS and DoD, or it is mapped in at a paticular spot by using func_illiutions and clip brushes. However, in NS it isn't coded in, and skulks can't climb clip brushes. Besides, with MT it would be unfair if marines could fire through walls.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    edited June 2003
    Yes, if you add area effects extending over walls, those weapons are 'piercing'. Compared to, say, the AWP, this is however relatively 'tame', isn't it? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    Def Chambers also heal through walls.
  • TiaxTiax Join Date: 2003-05-28 Member: 16802Members
    thats one cool thing i heard about HL2 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Area damage will change based on the walls.

    Instead of a radius ignoring walls it'll take them into account. So a grenade in a small hall will explode to fill the hall and even go further...if that makes sense. Basicly when you have an explosion in an open area all energy is released in all directions. However if you put that same explosion in a tunnel then all energy is released down the tunnel both ways, because it has no where else to go. Thus you get a more powerful (focused) blast.
  • JimydJimyd Join Date: 2003-02-08 Member: 13289Members
    basically if you were to put a grenade into a little metal beam or pipe line, you'll have the explosion like in blade 2 <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.

    (wasn't really and explosion, but its the same idea) <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Jabba_The_HuntJabba_The_Hunt Join Date: 2003-01-05 Member: 11850Members
    yeah thats what flayra wants to do with the flamethrower for ns <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • oneshoeoneshoe Join Date: 2003-06-02 Member: 16928Members
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    hmm does healspray work thru walls?
  • FlyFlownFlyFlown Join Date: 2003-04-26 Member: 15847Members, Constellation
    dont think so... Pretty sure it doesnt actually
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    I don't know it's an area effect... Though it's not like healspray kills thru walls are common if they exist
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