Never Underestimate The Skulk Rush
briDge
Join Date: 2003-06-21 Member: 17583Members
playing Eclipse, marines had a hive lockdown and a huge technological advantage, everything was researched but Heavy armor, which they ended up getting later as well. We has simply put up a good first at computer core from a failed attempt at putting a second hive up, and we kept them occupied there. Just like the rest of the map the proceeded to turret it up and put down a phase gate. Instead of just giving up we threw all our skulks at marine start... and our gorge. Offensive towers got up and we just simply overwhelmed them, even though they were all in the phase gate in seconds. we blew the place to bits. Of course that wasn't the end of the game, they had maintenance and computer core, but we stuck together for the remainder of the game and learned quickly that even with phase gates, heavy armor suits take a LONG time to get around, and used our mobility to clear the map and starve them of resources.
And every bit of it done with skulks, a gorge and occasionally a lerk.
Undoubtedly the best game I have played in NS. just remember even when you're out teched a good rush with the most simple evolution the Kharaa get can be enough to win the game.
And every bit of it done with skulks, a gorge and occasionally a lerk.
Undoubtedly the best game I have played in NS. just remember even when you're out teched a good rush with the most simple evolution the Kharaa get can be enough to win the game.
Comments
teamplay = fun + winning
As for weak spots, unless there is a turretfarm the whole marine base is a weak spot <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Cheers
Also, ive found that it really doesn't take too much organisation to get s small <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> rush happening, not everyone is entirely dumb, you DO see teamwork (even if it is a rare sight for most people). Just look for the nearest alien on your hive sight then soon enough others with just as much common sense will follow you, then suddenly you'll have your entire team following you eventually (although i have to admit an ENTIRE team following is very rare, but having a group or 3 or 4 happens to me all the time)
Yes this has been proven on my server. I own the server and my team still refuses to listen to me being that I dont have a mic. My friend rolls in with his mic and it seems to catch their attention. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
The thing is, it's good to have marine rambos. They will in every case keep the 1-hive aliens at bay while you have 1 marine to build the stuff you need. This is completely wrong, but it's the way it is... <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->