New map in construction.
Requiem
Join Date: 2002-04-23 Member: 489Members
<div class="IPBDescription">Ns_notnamedyet layout</div>Basically, this map happens on a space stations. If you look closely, you can see that the corridors form squares where the station facilities are located. To ensure correct gameflow, the corridores have been blocked in many places for some reason.
Ventilation shafts have not been marked on the map yet, but they'll probably litter the entire place.
Key:
Violet - Marine Start / Command Center
Green - Corridors
Purple - Residential Areas
Cyan - Offices
Yellow - Storages / Ware"houses"
Blue - Labs
Red - Maintenance
Orange - Hive
Light Areas - Main Paths
Dark Areas - Side Paths / Misc.
<img src="http://www.natural-selection.org/iB_html/uploads/post-4-16607-Layout.gif" border="0">
Ventilation shafts have not been marked on the map yet, but they'll probably litter the entire place.
Key:
Violet - Marine Start / Command Center
Green - Corridors
Purple - Residential Areas
Cyan - Offices
Yellow - Storages / Ware"houses"
Blue - Labs
Red - Maintenance
Orange - Hive
Light Areas - Main Paths
Dark Areas - Side Paths / Misc.
<img src="http://www.natural-selection.org/iB_html/uploads/post-4-16607-Layout.gif" border="0">
Comments
Kau, have you have you seen any other full layouts?
<img src="http://planethalflife.com/awmaps/pics/eclip_layout_4-10-02.jpg" border="0">
That one was KFU's. I know not all maps are that large but thet're are not far off. Also, what do you mean by <i>actual</i> hive. There are always three actual hives.
Large, themed rooms, connected by the shortest pieces of hallway you can get away with is my current advice for layouts. Having the entraces to hive rooms at different hieghts makes them much more fun to play too.