Why Beta Testing Sucks

TenSixTenSix Join Date: 2002-11-09 Member: 7932Members
<div class="IPBDescription">Seeing the Good go Bad</div> Argh, this sucks. Im in a Beta for a game which I can't disclose (I could, but the rest of the thread would be illegal under the NDA).

Unfortunatly this game went from needing some simple additions and tweaks to completly eliminating fractions of its soon to be population, and forcing players to spend obscene ammount of time (24+ hours) in order to recover from a single death.

As if this wasnt bad enough, its going to be released in less then a month. Meaning that paying customers will be forced to sit through 4-6 months of patching before the devs address issues that were brought up in BETA.

Just makes me so mad, how can game developers not realize that releasing a game with many of the bugs, problems, and imbalances reported in beta still remaining is going to cost them more then 1/2 their customer base.

Comments

  • dr_ddr_d Join Date: 2003-03-28 Member: 14979Members
    Because they are money grabbing bastigies *cough* EA *cough*
  • p4Samwisep4Samwise Join Date: 2002-12-15 Member: 10831Members
    The developers do realize it. It's marketing who is to blame, most likely.
  • Red_WizardRed_Wizard Join Date: 2003-05-13 Member: 16241Members
    Anarchy Online went through the same thing... a horrible release followed by about four months of patchwork... now it's probably one of the best MMORPGs out there. Just give it some time, and everything will work out. While it may be in everyone's best interests to postpone the game, for whatever reason it isn't going to happen.
  • X_StickmanX_Stickman Not good enough for a custom title. Join Date: 2003-04-15 Member: 15533Members, Constellation
    It's usualy the publishers who make them rush a game out of the door, not the developers. But i know what you mean, i was in the Planetside beta (as a lot of us here were i think), and i think the old experience giving-system was the best. It took a good few weeks of solid playing to get to about BR10 (battle rank 10), but now my mate who's got the game (i never brought it) has got to BR13 in under a week. Messed up, it simply WASN'T balanced, any munchkin could see that.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    <!--QuoteBegin--TenSix+Jun 17 2003, 04:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TenSix @ Jun 17 2003, 04:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    forcing players to spend obscene ammount of time (24+ hours) in order to recover from a single death.

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Are you serious or just kidding? Thats horrible, especialy for a game you have to pay for, I mean, what if you are TKed?

    That would soooo anger me to no end. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • LokeLoke Join Date: 2003-02-25 Member: 13988Members
    EVE: Online was very unstable at Beta 1, but went to be awesome at beta 5-6. So just give them time and it will be fixed.
  • TenSixTenSix Join Date: 2002-11-09 Member: 7932Members
    24+ Hours, because:

    a) You need to dole out cash or else you need to do a corpse run for your gear.
    b) You need to pay to bind.

    Now heres the kicker: It costs more money to carry out missions then you actually make from the missions in some cases. The devs want you to make 500 per hour, but it costs <b>10,000</b> unless you want to do a corpse run everytime you die. Oh yes, and the mandatory stat penalty, which remains until you find a healer to heal your stats.....for a fee of course. And no, there are no NPC healers like this, so hope you don't die at 5am when no ones on.

    I could go on and on about how much potential this game had, it just baffles me. There was the possiblity for massive inner city PvP fights, but problems with PvP rules were never addressed for balance.

    Considering you can be killed in 3 hits in PvP, and with how much it costs both time and money wise to get back on your feet after a death, they not only ripped off the balls of PvP, but they put them in a blender and set it to frappe.

    It just really really hurts to see a game with so much potential go down the drain so fast. *Sigh* After its released I can actually give you some more info without being so vague, but I can guarentee you will be pretty saddened to find out what game it is <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • sekdarsekdar Join Date: 2002-11-21 Member: 9564Members
    Planetside finished beta about a month ago, and IMO its still a product in beta stages <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->



    money is the root of all evil (and buggy software IS evil, dont try to deny it)
  • Carbon14Carbon14 Join Date: 2002-07-29 Member: 1025Members, Retired Developer
    This better not be dues ex 2 :/
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    or Half-life 2.....
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    OMG it's Half-Life 2 im gonna kill myself and it's TenSix's fault.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--QuoteBegin--Infinitum+Jun 17 2003, 08:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infinitum @ Jun 17 2003, 08:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> or Half-life 2..... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I have trouble seeing Half Life 2 as a game where you are paid 500 per hour and it costs money to live again, unless you want to do a corpse run. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Reading topics before posting is your friend...
  • TorgoTorgo Join Date: 2002-12-30 Member: 11626Members
    Please Dear God, Let it NOT be Star Wars Galaxies!!! NOOOO!
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    <!--QuoteBegin--TychoCelchuuu+Jun 18 2003, 09:57 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TychoCelchuuu @ Jun 18 2003, 09:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Infinitum+Jun 17 2003, 08:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infinitum @ Jun 17 2003, 08:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> or Half-life 2..... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I have trouble seeing Half Life 2 as a game where you are paid 500 per hour and it costs money to live again, unless you want to do a corpse run. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Reading topics before posting is your friend... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    But jumping to conclusions in the hope someone will take what you said and run with it, is even better than a friend ;p
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--QuoteBegin--Torgo27+Jun 17 2003, 09:08 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Torgo27 @ Jun 17 2003, 09:08 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Please Dear God, Let it NOT be Star Wars Galaxies!!! NOOOO! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I hope the devs wouldn't be stupid enough to put something like that in...
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Who knows. We've seen good SW games, and we've seen a lot that were solidly "blah". We've yet to see one that truly sucked (afaik), but one time's gotta be the first, right?
  • TenSixTenSix Join Date: 2002-11-09 Member: 7932Members
    You would think that Tycho...but...here we are <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • littlewildlittlewild Join Date: 2002-11-20 Member: 9467Members
    Star Wars Galaxy?
    The NDA will be lifted soon any way.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--QuoteBegin--littlewild+Jun 17 2003, 10:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (littlewild @ Jun 17 2003, 10:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Star Wars Galaxy?
    The NDA will be lifted soon any way. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    A couple days, if I remember right.
  • SpceM0nkeySpceM0nkey Join Date: 2003-01-19 Member: 12480Members
    did some research, it is swg.

    evidently the only thing worse than the bugs and crashes is the content itself.

    quote from beta tester, "glorified chat room for star wars geeks"

    Others say, well it isnt targeting the hardcore mmorpg fan, its for casual gamers.

    Now i am a casual gamer, but that statement makes me wince.

    check out this thread:
    <a href='http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=42386' target='_blank'>http://www.bluesnews.com/cgi-bin/board.pl?...&threadid=42386</a>

    i have a bunch of other, but cause of the nda, not meant to release them. ohh and i am NOT a beta tester, nor did anyone i know who is tell me anything they shouldnt have.

    *wink*

    gg shuttle bug.
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    <!--QuoteBegin--Infinitum+Jun 17 2003, 11:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Infinitum @ Jun 17 2003, 11:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> or Half-life 2..... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    augh, yes, what badkarma said!
  • JammerJammer Join Date: 2002-06-03 Member: 728Members, Constellation
    Sounds like SWG to me. Highly Anticipated - Could have had amazing battles (light side charactes vs darkside characters)... I hope not. And if it is, 14.95 a month is bs for a game like its being described. If it is SWG.

    If it is, reply that it isn't :-) Thats not 'really' breaking the NDA
  • acer_r1acer_r1 Join Date: 2003-03-11 Member: 14397Banned
    god damn it we all know is half life 2 now you **** <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • RenegadeRenegade Old school Join Date: 2002-03-29 Member: 361Members
    edited June 2003
    I'm beta-testing for a game as we speak *coughthematrixonline*. It's pretty good but my spidey senses tell me I won't be an EQ sized hit, it'll mainly attract bussiness from the fans of the movies. Luckily my NDA doesn't forbid me from acknoledging that I'm a tester, merely that I can't disclose any of the super-secret secrets from the game. There sure are a few doozies. But you'll probably find them out come Revolutions, hopefully.
  • dr_ddr_d Join Date: 2003-03-28 Member: 14979Members
    edited June 2003
    I'm beta testing for HL2, but since this IP and this account is assigned to a different person and address I can reveal things that the NDA wouldn't let me without getting in trouble.

    As far as I can see and where the patches are leading HL2 will end up being a 3rd person shooter sort of like dues ex in it's final release. There are stats that you learn, like being able to control higher end aliens, and your accuarcy increases the more you use a weapon. The AI is completely revamped and it's now viable to have a companion all the way through the game because their skill increases also, you can teach your AI partners how to use certain skills and tactics. Two of the biggest suprises will be the extent to which you can use the physics engine, and the extent to which you can destroy the enviorment. As far as the phsyics engine goes they are implementing hand to hand combat, so instead of just swinging your crowbar you can actually go off with it on people, gordon can now also kick which comes in handy when you're out of ammo. The enviorment as you've heard before will be fully destroyable the most extreme case I can provide is when using a Tau like weapon that realeases massive blasts of energy and actually turns walls into molten rock that burn your enemies. The plot has also been given an incredible amount of attention and makes HL1's plot look like UTK3, you start off as a marine working for the Neocron 17 organization, you work for the gman, and the whole organization is run by a mysterious man called the Administrator. It starts of simply enough you are in city 17 where Necron HQ is located and you have been ordered to investigate a strange alien infestation. Xen has been purged of alien presence at this point and is being farmed for its resources so the presence of the aliens is a surprise to everyone. Eventually you discover there has been a rift in time dynamic equilibrium and aliens have actually been spawning in from the past, your ordered to find the source of the rift and in the process discover that Necron has been developing a device to shift the time continium. After discovering this fact the Administrator gives orders to have you killed, the gman in turn questions his motives and finds out he was planning on using the device to destroy the world, gman warns you of all this and is in turn killed by Neocron, or so it seems at the time, he comes back in the end. well this is about 1/3 of the way through the game and you become kind of a rogue, but the cool part is you eventually get your hands on one of the Time Dynamic Differantiators (that's what your scientist buddy calls it) and use it to travel through time.

    So you can see it get's pretty complicated, about 60+ solid gaming hours.






    btw none of this is true.
  • UZiUZi Eight inches of C4 between the legs. Join Date: 2003-02-20 Member: 13767Members
    tensix...you ever play 10six the MMORPG?

    That was one of the best ones EVER!
  • TenSixTenSix Join Date: 2002-11-09 Member: 7932Members
    Krunk, read the Official "Have You Played 10six TenSix?" FAQ...it explicitly states no <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I'm beta-testing for a game as we speak *coughthematrixonline*. It's pretty good but my spidey senses tell me I won't be an EQ sized hit, it'll mainly attract bussiness from the fans of the movies. Luckily my NDA doesn't forbid me from acknoledging that I'm a tester, merely that I can't disclose any of the super-secret secrets from the game. There sure are a few doozies. But you'll probably find them out come Revolutions, hopefully. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Don't make me get kung-fu on your ****!

    Just waiting for the NDA to be lifted....*yawn*
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    yah, just remember one thing, it probably aint the Devs fault

    I was a tester for Sierra "The Realm" in wich it went public before the head dev wanted it to.


    The amuzing this is that they figgured out how to work it out:
    They had a 'working' game but it wasn't what they wanted, so they through up 2 servers, one for normal play, and one for testing (the testing server would be wiped rather frequently).

    the amuzing thing about the testing server was that you got to carry over your toon, with all its skill points unspent <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> so every wipe you start out as a newb with a few hundred skill points to alocate <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (that was FUN!, tested out all the schools of magic and other fun things like that).
  • MelkorMelkor Join Date: 2002-12-18 Member: 11068Members
    <!--QuoteBegin--dr.d+Jun 18 2003, 12:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (dr.d @ Jun 18 2003, 12:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> btw none of this is true. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ROTFL
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