Comander
xRavenx
Join Date: 2002-11-08 Member: 7751Members
<div class="IPBDescription">Whats wrong with my build order</div> Mkaaay.... I am playing ns kinda long.Recently i stared to com, and started to emply my plan:
1-2 ips
2-armory
3-observatory with pg
4-getting pg at unsecured hive
5-getting res nozzle at that hive
6-getting another res nozzle
7- upgrading armory
8-getting a hvmg train to alien hive / or building a phase near that hive and sieging it
Okkkk all is good till that step 8 .....Just cant win it ffs.I know that i should do weapon upgrades and armor and jetpack but i just dont know where do i imply it. At what step should i upgrade what weapon or armor when where?Plz tell me whats wrong with my plan, where im making mistakes and feel fry to voice your opinions about it , give suggestions.I dont want any "elite" plan risk all or nothing, starting with 1 ip and sumthing like that.I dont like relocation (doesnt work on most maps)I just want a nice simple 80% of succes pub plan.I play mostly on eclipse btw.
1-2 ips
2-armory
3-observatory with pg
4-getting pg at unsecured hive
5-getting res nozzle at that hive
6-getting another res nozzle
7- upgrading armory
8-getting a hvmg train to alien hive / or building a phase near that hive and sieging it
Okkkk all is good till that step 8 .....Just cant win it ffs.I know that i should do weapon upgrades and armor and jetpack but i just dont know where do i imply it. At what step should i upgrade what weapon or armor when where?Plz tell me whats wrong with my plan, where im making mistakes and feel fry to voice your opinions about it , give suggestions.I dont want any "elite" plan risk all or nothing, starting with 1 ip and sumthing like that.I dont like relocation (doesnt work on most maps)I just want a nice simple 80% of succes pub plan.I play mostly on eclipse btw.
Comments
Edit: Umm.. I didn't get it, did I?
I usually upgrade when I have the spare res. Try dominating every Res Nozzle there is if you're facing an inexperienced team.
-IP
-Armoury
-arms lab
-res node
-res node
-res node
-obs
-armour level1
-motion tracking
-weapons level1
-base PG
-PG to where i want to attack
-weapons level2
-TF at PG destination
-upgrade to siege
-siege hell out of the hive
5 mins tops bobs your uncle and janes you aunt.
But again, its only about a 60/40 win ratio.
I usually try to get a steady res flow before upgrading, though.
Around 2 - 3 rts excluding the one in base.
Basicly you need to decide if you want to go 2 hive lockdown (which is so friggin boring it's retarded) or go tech rush. You're mixing everything to a non working jam. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
What I mean is, as Frontiersmen, instead of rushing or hive LD, cutting off the aliens res by capping as many as you can and stopping them from taking any- essentially paralyzing them then upgrading and moving in for the kill. It seems like it could work well if coordinated properly, but your manpower would be have to be spread pretty thin.
remember aliens need hives, marines dont, unless your playing with incompotent marines find the quickest way to JPHMG and use it.
1 ip
Armoury
Obs
MT
PG at hive and base
After that it's open ended. I <i>usually</i> ask the team what they want.
<extreme sarcasm> Yeah what a shame thats gonna be gone. </extreme sarcasm>