A Quick Question On 1.1q
DarkFrost
Join Date: 2003-04-03 Member: 15154Members, NS1 Playtester, Constellation
<div class="IPBDescription">for the devs</div> Why have you moved acid rocket down to hive two? when now you need hive two to evolve to fade, surely that defeats the purpose of it being at hive three before, so people dont sit back and spam acid rockets and yet again fade becomes artillary and not the close combat monster it should be.
Just a thought, sounds contradicting to me :S
Just a thought, sounds contradicting to me :S
Comments
<!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
I'm not saying I disagree with you, but please tell me where this is uncatergorically stated ?
It also maybe because metabolise is more powerful then AR and it's been swapped for that reason.
Oh and can someone tell me exactly what metabolize does?
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O Metabolize has changed: the Fade now waves his arms while still, to get health and energy back (the old non-damage thing was too confusing)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
btw.. Fade is still a close quarters fighter..at this stage. You depend on those fades(when you have them around), because they are more rugged than the simple skulks running around. You can be upfront and agressive with a fade unlike the skulk where it.. skulks around <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
originaly metabolize wasnt super regen with a stand still penalty. it made u invincible for a short time with the damage u take adding to your adren and health, not sure casue it never worked right <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo--> the old metabolize made u invincible haha.
theres 2 ways to use or not use regen on top of metabolize
1. regen on top of metabolize would be to play it safe since to use metabolize u have to be standin still and u cant move while your usin it.
2 not usin regen and usin carapace to do more damage, then blink out to safety so u can "metabolize" to regen all your health and adren then go into battle again.
3 u can get redemption instead of cara or regen but thats a waste of 2 res <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Do you think it is possible for aliens to end the game without Onos and acid rocket when marines relocate to a Hive?
Do you think it is possible for aliens to end the game without Onos and acid rocket when marines relocate to a Hive? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Yes.
Do you think it is possible for aliens to end the game without Onos and acid rocket when marines relocate to a Hive? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Yes. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
How do they end the game?
In general marines relocation to a Hive causes never ending game.
I dont know how metabolize works. All I know is 1.04.
Do you think it is possible for aliens to end the game without Onos and acid rocket when marines relocate to a Hive? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
yes, they use lerks to shoot stuff, gorges to heal stuff, and fades/skulks to kill stuff in close combat.
simple, gawd some people these days <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->