Metamod: "jetpack Mod"
voogru
Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
<div class="IPBDescription">Jetpack nerf plugin, with a twist</div> I just made this small "Jetpack Mod" plugin which allows some more control over the jetpack. It also has another twist, which only allows the jetpack to be re-charged when the player is on the ground. Which makes the jetpack a little bit more tricky to use (Especially if your at a high up, you need to save your fuel so you dont fall like a rock and die from fall damage).
There is also tweaking for the fuel usage and re-charging rates, Again its about the same as JPN, cept you must be on the ground for re-charge.
There are 2 cvars:
nsa_jetpack_fuelrate = How fast the jetpack eats fuel, default 4.0
nsa_jetpack_chargerate = How fast the jetpack re-charges. default 2.0
I recomend that the fuelrate always be higher than charge rate, otherwise you get unlimited jetpack.
I was thinking of making a check for it "overheating" and when it would overheat it would explode and remove the jetpack from the player, but it just seems to evil <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
This plugin is released for linux and windows, I compiled the linux plugin and it seems too small, but try it (every plugin I compiled on the machine worked flawlessly).
Download, Windows & Linux + Source:
<a href='http://www.voogru.com/files/JetpackM.zip' target='_blank'>http://www.voogru.com/files/JetpackM.zip</a>
There is also tweaking for the fuel usage and re-charging rates, Again its about the same as JPN, cept you must be on the ground for re-charge.
There are 2 cvars:
nsa_jetpack_fuelrate = How fast the jetpack eats fuel, default 4.0
nsa_jetpack_chargerate = How fast the jetpack re-charges. default 2.0
I recomend that the fuelrate always be higher than charge rate, otherwise you get unlimited jetpack.
I was thinking of making a check for it "overheating" and when it would overheat it would explode and remove the jetpack from the player, but it just seems to evil <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
This plugin is released for linux and windows, I compiled the linux plugin and it seems too small, but try it (every plugin I compiled on the machine worked flawlessly).
Download, Windows & Linux + Source:
<a href='http://www.voogru.com/files/JetpackM.zip' target='_blank'>http://www.voogru.com/files/JetpackM.zip</a>
Comments
Take it back Garçon.
--Scythe--
L 06/16/2003 - 15:18:54: [META] ERROR: Plugin didn't set meta_result: JetpackM.dll:PlayerPreThink()
L 06/16/2003 - 15:18:54: [META] ERROR: Plugin didn't set meta_result: JetpackM.dll:PlayerPreThink()
L 06/16/2003 - 15:18:54: [META] ERROR: Plugin didn't set meta_result: JetpackM.dll:PlayerPreThink()
L 06/16/2003 - 15:18:54: [META] ERROR: Plugin didn't set meta_result: JetpackM.dll:PlayerPreThink()
L 06/16/2003 - 15:18:54: [META] ERROR: Plugin didn't set meta_result: JetpackM.dll:PlayerPreThink()
Hehehehe, I HAD to do it once. I just had to.
Neat stuff you got there.
Ill add a cvar for this when I get some free time. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Cheers dude. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->