1st Model

JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
<div class="IPBDescription">suxor</div> <img src='http://www.redrival.com/JezPuh/models/1stgun.JPG' border='0' alt='user posted image'>
<img src='http://www.redrival.com/JezPuh/models/1stgun2.JPG' border='0' alt='user posted image'>
<img src='http://www.redrival.com/JezPuh/models/1stgun3.JPG' border='0' alt='user posted image'>

Comments

  • HKKHKK Join Date: 2003-05-19 Member: 16489Members
    reminds me of a glock, pretty good for 1st model. nice job
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Really?

    Thanks <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    hey all you need to do is round it off, and some detail, like putting small holes or dent in the model then texture it! and if ur really good, u can animate it! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> good job!
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    My #2

    <img src='http://www.redrival.com/JezPuh/models/2ndmg.JPG' border='0' alt='user posted image'>
    <img src='http://www.redrival.com/JezPuh/models/2ndmg2.JPG' border='0' alt='user posted image'>
    <img src='http://www.redrival.com/JezPuh/models/2ndmg3.JPG' border='0' alt='user posted image'>

    <a href='http://www.redrival.com/JezPuh/models/2ndmg.ms3d' target='_blank'>clickeh</a>
  • Azrael2709Azrael2709 Join Date: 2003-05-27 Member: 16760Members
    A good way to make your model look better is to get rid of those black dotted lines that you see. Those are the result of faces and vertices being jagged, like 2 boxes that are not on the same line. One box is higher than the other. If you zoon in close and scale is enough so that they are ever so close to eachother, you will find that it will get rid of those black lines. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->. Also, (I'm *new* at milkshape so correct me if I'm wrong), a good way to get curved handles and shapes other than using boxes, ctrl+D, and rotating, is to use a cylinder and move the vertices around to get the shape you want. Good work.
  • blue2kblue2k Join Date: 2002-11-02 Member: 4025Members
    yes it blows but you know what? your next model will be better, and the one after that better still as youll learn from your mistakes and eventually your models will rock, its teh circle of life.
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