Wow, Another Gun!

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Comments

  • Mr_HeadcrabMr_Headcrab Squee!~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    edited June 2003
    Sweet I'll skin it!, and Sheena, can you convert that wicked model to NS? or send me a copy? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
  • PykmiPykmi Join Date: 2003-04-14 Member: 15473Members
    <!--QuoteBegin--Mr. Headcrab+Jun 14 2003, 10:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr. Headcrab @ Jun 14 2003, 10:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sweet I'll skin it!, and Sheena, can you convert that wicked model to NS? or send me a copy? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Crab, I believe that Half-Life engine would not dig UT2003 models very much.... They have quite a lot of polies :S
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    *post jumps from the grave*
    Skinmesh meh! rar!
    *goes back into grave*
  • HKKHKK Join Date: 2003-05-19 Member: 16489Members
    the skin mesh is prob around 1024x752? something like that.
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    huh?
    I don't think HL lets you get up to that size
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