Ent Mod?

Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
Where can I get this? What exactly is it?

Comments

  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    Ent Mod?

    A HL mod?
    OR something else?


    Try google
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    I don't know. This guy used it to make a gravity gun for HL1, and I really wanna try out my HL2 techdemo for HL1.
  • JezpuhJezpuh Join Date: 2003-04-03 Member: 15157Banned
    <!--QuoteBegin--JezPuh+Jun 13 2003, 05:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JezPuh @ Jun 13 2003, 05:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Try google <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    !
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    <!--QuoteBegin--JezPuh+Jun 13 2003, 11:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JezPuh @ Jun 13 2003, 11:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--JezPuh+Jun 13 2003, 05:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JezPuh @ Jun 13 2003, 05:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Try google <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    ! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    !!
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    Ok just tried google and the first 3 pages were either foreign or didn't have what I wanted.
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    This is the only ent mod I could find (first result on google of course):
    <a href='http://www.adminop.net/modules.php?name=Downloads&d_op=search&query=' target='_blank'>http://www.adminop.net/modules.php?name=Do...p=search&query=</a>
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    <!--QuoteBegin--Comprox+Jun 14 2003, 02:57 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Comprox @ Jun 14 2003, 02:57 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> This is the only ent mod I could find (first result on google of course):
    <a href='http://www.adminop.net/modules.php?name=Downloads&d_op=search&query=' target='_blank'>http://www.adminop.net/modules.php?name=Do...p=search&query=</a> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    "No matches found to your query"

    Comprox = nub
  • EvisceratorEviscerator Join Date: 2003-02-24 Member: 13946Members, Constellation
    Not sure what Ent Mod is, but there is a Metamod plugin out there that will let you play around with various entities. It's called Stripper:

    <a href='http://www.planethalf-life.com/botman/stripper2.shtml' target='_blank'>Stripper2 Metamod plugin</a>

    You can take stuff out and put stuff in.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    <!--QuoteBegin--DeAtH_tO_gOrDoN+Jun 13 2003, 10:39 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DeAtH_tO_gOrDoN @ Jun 13 2003, 10:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't know. This guy used it to make a gravity gun for HL1, and I really wanna try out my HL2 techdemo for HL1. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    That's not really possible to do in HL1... HL1 doesn't have the physics stuffs that HL2 has...
  • ComproxComprox *chortle* Canada Join Date: 2002-01-23 Member: 7Members, Super Administrators, Forum Admins, NS1 Playtester, NS2 Developer, Constellation, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Developer, Subnautica Playtester, Pistachionauts
    On my link, just type in ent mod in the search box then, nubs <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    <!--QuoteBegin--DOOManiac+Jun 13 2003, 12:10 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Jun 13 2003, 12:10 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--DeAtH_tO_gOrDoN+Jun 13 2003, 10:39 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DeAtH_tO_gOrDoN @ Jun 13 2003, 10:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't know. This guy used it to make a gravity gun for HL1, and I really wanna try out my HL2 techdemo for HL1. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    That's not really possible to do in HL1... HL1 doesn't have the physics stuffs that HL2 has... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It was to show how sh*tty Hl1 physics are. It just picks up stuff. It looks like a flashlight that shoots out a laser.
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    I'm sure I saw a link on fileplanet for a mod/map that has a HL1 version of the tech demo.
  • FamFam Diaper-Wearing Dog On A Ball Join Date: 2002-02-17 Member: 222Members, NS1 Playtester, Contributor
    Check the Planethalflife.com archives.
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    Yeah I already have it o_O Ok I got ent mod installed but it doesn't want to let me use it. I tried weapon_entmover and +grabent and neither of them grabbed anything for me. Any help?
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    edited June 2003
    Scientist Slaughterhouse has a tracter beam that can pick up and move <i>any</i> entity you aim it at, you could try that.
  • eedioteediot Join Date: 2003-02-24 Member: 13903Members
    silencer - you know spawn points are entities?

    maybe you could make your teammates spawn over a 1000 foot fall <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    Too bad its singleplayer only. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    I want to play this map in the HL1 engine. Please someone tell me how to set it up so that I can use it just after I type map hl2_techdemo into my console.
  • Amped1Amped1 Join Date: 2003-02-08 Member: 13287Members
    Cmon.....someone has to know something about this.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    Install the map to...
    C:/Sierra/Halflife/Valve/maps

    Then the .wad file to...
    C:/Sierra/Halflife/Valve

    Then run Half-Life, and click on the console and type...
    "map h2_techdemo"

    It's a pretty fun map, and I've found out tons of ways to kill myself in it. ^_^
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