Single Player Ns

TheWizardTheWizard Join Date: 2002-12-11 Member: 10553Members, Constellation
edited June 2003 in NS General Discussion
<div class="IPBDescription">It exists....technically</div> Did you know that you can play a single player game of NS? I was reminded of this 'bug' in the HL engine by Flayra's <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=34852' target='_blank'>post</a> of the oldest NS screenshots which showed marines in the Black Mesa map.

So, how can you play NS as a single player game? Simple. Activate the custom game NS. And either start your own lan game or just open the console. In the console use the command 'changelevel' to change the map to one of the single player maps. It should now start you in one of the regular HL maps and if you are lucky all of the scripted sequences in the maps should work.

I haven't tried this trick in a while so the procedure might be a bit off. As soon as I reinstall NS (new 120gig hd <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->) I will test out the exact procedure you need to follow to accomplish this task.

You will also need to know the cheat commands because HL is easily confused by a multiplayer game and you could end up spawned in a wall or other unlucky place.

The following mods are also fun to try out this trick: DoD and RocketCrowbar. DoD is especially odd when watching Gordon Freeman running around with an M1 Garand <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->


Try it out and let me know if you get it to work with NS.
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Comments

  • TheWizardTheWizard Join Date: 2002-12-11 Member: 10553Members, Constellation
    I am not sure if you can spawn as an alien yet. I haven't been able to get it to work because of the lack of a hive on regular maps.
  • BadKarmaBadKarma The Advanced Literature monsters burned my house and gave me a 7 Join Date: 2002-11-12 Member: 8260Members
    Man, Dod weapons with HL would be sweet.
  • TheWizardTheWizard Join Date: 2002-12-11 Member: 10553Members, Constellation
    <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> The last time I tried it with DoD was way back when it was first released. They didnt have deployable machine guns back then. I am a bit interested to see if those would work single player.
  • DiscoDuckDiscoDuck Join Date: 2003-01-17 Member: 12393Members
    Umm dosen't it crash when you kill a marine? (something about the lmg w model not in memory I think). And don't map changes not work?
  • TheWizardTheWizard Join Date: 2002-12-11 Member: 10553Members, Constellation
    hehe I never got around to map changes so I wouldnt know. I dont think that it would crash if you kill a marine because those are not considered teammates.
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    of course you can run HL maps, but you can't join any team...
  • TheWizardTheWizard Join Date: 2002-12-11 Member: 10553Members, Constellation
    edited June 2003
    I forgot about that problem. Teamchange in DoD is handled by a menu driven interface but in NS its map based. Any ideas guys?

    I wonder if the cant join any team problem could be fixed by using an plugin that autoforces a team...
  • DiscoDuckDiscoDuck Join Date: 2003-01-17 Member: 12393Members
    no you have to have cheats on and type stopcommandermode or something.
  • TheWizardTheWizard Join Date: 2002-12-11 Member: 10553Members, Constellation
    <!--QuoteBegin--DiscoDuck+Jun 12 2003, 01:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DiscoDuck @ Jun 12 2003, 01:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> no you have to have cheats on and type stopcommandermode or something. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I haven't run a server with it but I have seen servers that have a built in autojoin if someone doesnt join a team in 30 seconds or so. I think it would solve the problem here. Does anyone know what plugin it is?

    Hullu, voogru, Them?
  • civman2civman2 Join Date: 2002-11-03 Member: 6116Members, Constellation
    jointeamone doesn't do anything?
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    try that or but first do sv_cheats 1, that should make it ignore the lack of players on the other team

    man that would be cool if you could play HL as a skulk/lerk/fade <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • Cataphract_40Cataphract_40 Join Date: 2003-06-09 Member: 17164Members
    <!--QuoteBegin--That Annoying Kid+Jun 12 2003, 03:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (That Annoying Kid @ Jun 12 2003, 03:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> man that would be cool if you could play HL as a skulk/lerk/fade <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Onos would be better <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    I would love to play as a Skulk vs. Headcrab.



    Unfortionatly, I think you can only be marines... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    <!--QuoteBegin--civman2+Jun 12 2003, 07:49 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (civman2 @ Jun 12 2003, 07:49 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> jointeamone doesn't do anything? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It displays a tooltip like "You'll spawn soon" or "No slots available"
  • FrikkFrikk Join Date: 2002-11-01 Member: 3164Members, Constellation
    <!--QuoteBegin--Cataphract_40+Jun 12 2003, 07:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cataphract_40 @ Jun 12 2003, 07:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--That Annoying Kid+Jun 12 2003, 03:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (That Annoying Kid @ Jun 12 2003, 03:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> man that would be cool if you could play HL as a skulk/lerk/fade <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Onos would be better <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Onos wouldn't fit through the hole that appears near where that picture was taken. Nor would it fit in the many vents in the game. Though Onos V. Guargantian would be SWEET.
  • ecstasyecstasy Join Date: 2003-06-12 Member: 17290Members
    I'd rather play as jp/gl. I always hated head crabs anyway and that way you could just watch them fry <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> .
  • clamatiusclamatius Join Date: 2003-03-27 Member: 14948Members, Constellation
    God, I hate those head crabs. Did you know they're actually coded to wait till you look at them to jump out onto your head, for maximum surprise value? I used to empty entire clips into them just to make sure they were more than dead. HL2 looks really cool but I'm not looking forward to more head crabs jumping out from dark corners.

    On-topic: I play NS single-player often, testing WhichBot. So you're more right about single-player existing than you thought. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • ecstasyecstasy Join Date: 2003-06-12 Member: 17290Members
    It's official, whoever coded headcrabs is the devil. And then they jump and the only effective ways to kill them are a)explosives b)early detection and sniping or c)crouch with your back to the wall and swing away with your crowbar. Are those bots any good or do they just run around chewing on corners?
  • clamatiusclamatius Join Date: 2003-03-27 Member: 14948Members, Constellation
    Depends on what you mean by "any good". They're better than a newbie, but worse than a moderate-level player, I'd say.
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    Well, you can play the NS maps with HL creatures in it... just download BotMan's (I believe that his name) Monster plugin. You will beable to spawn HL creatures. Sometimes they won't die though....
  • FireStormFireStorm Join Date: 2002-11-06 Member: 7390Members
    <!--QuoteBegin--ecstasy+Jun 12 2003, 11:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ecstasy @ Jun 12 2003, 11:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> It's official, whoever coded headcrabs is the devil. And then they jump and the only effective ways to kill them are a)explosives b)early detection and sniping or c)crouch with your back to the wall and swing away with your crowbar. Are those bots any good or do they just run around chewing on corners? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I can kill headcrabs with the pistol or the crowbar without any problem at all... I need to take the MP5 if there's too many of them.
  • clamatiusclamatius Join Date: 2003-03-27 Member: 14948Members, Constellation
    Sure, headcrabs are easy to kill. But how much do you <b>hate</b> them? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    That's one nice thing about NS - given the strong Alien/Aliens influences, it's almost shocking there's no headcrab equivalent...
  • ScorchBcNScorchBcN Join Date: 2003-05-01 Member: 15985Members
    <!--QuoteBegin--Unknown+Jun 12 2003, 06:19 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Unknown @ Jun 12 2003, 06:19 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Well, you can play the NS maps with HL creatures in it... just download BotMan's (I believe that his name) Monster plugin. You will beable to spawn HL creatures. Sometimes they won't die though.... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Have you tested if you can spawn creatures in multiplayer games? Do they produce so much lag? (and in a XP 2400, 1 GB DDR333?), and whose creatures that you say that wont die....do you refer to the adult Gargantues, who only can be killed by explosive weapons? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Anyways, i'm going to create a server and test it this afternoon...i've already installed both metamod and the plugin... <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> I'll cry of happiness if i can create a lot of headcrabs and munch them as a <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • AkalamanaiaAkalamanaia Join Date: 2003-01-04 Member: 11833Members
    edited June 2003
    type in console jointeamtwo or jointeamone ,worked for me. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->.And the Monstermod Doesnt work in ns without getting sfx_t error,to much entities in most regular NS maps.
  • PseudoKnightPseudoKnight Join Date: 2002-06-18 Member: 791Members
    Oh ya.... two clips of ownage. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • NSCypherNSCypher Join Date: 2003-01-26 Member: 12758Members
    Headcrabs are easy to kill - they stick out like a sore thumb and only take three pistol bullets (on Hard difficulty). They also do a puny amount of damage and move really slowly (unless they are leaping obviously...)

    Anyway...

    I really have to try this single player thingy, looks cool. Do any of the give weapon_xxx cheats work? I would love to go thru HL single player with a gl or a half-decent shotty... Also, can you give yourself ammo? And what type do you need? (I guess 9mm for lmg/hmg and .357 for the pistol)
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    Technically in HL, pistol and 9mmAR shared the same ammo type <_<
  • NSCypherNSCypher Join Date: 2003-01-26 Member: 12758Members
    Yeah I meant the .357 Magnum, not the default Glock. The magnum has seperate ammo from all the other guns, and as the NS pistol is so powerful I guessed it was based on the .357, which was pretty much the best gun in HL.
  • obuhobuh Not Quite Smart at NS Join Date: 2003-03-31 Member: 15072Members, Constellation
    <!--QuoteBegin--Aka'lamanaia+Jun 13 2003, 06:39 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aka'lamanaia @ Jun 13 2003, 06:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> type in console jointeamtwo or jointeamone ,worked for me. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    On which map was it ? It doesnt work for me ): ( and DOD neither )
  • ScorchBcNScorchBcN Join Date: 2003-05-01 Member: 15985Members
    edited June 2003
    <!--QuoteBegin--Aka'lamanaia+Jun 13 2003, 06:39 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Aka'lamanaia @ Jun 13 2003, 06:39 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And the Monstermod Doesnt work in ns without getting sfx_t error,to much entities in most regular NS maps. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Only putting as active monsters the headcrab, zombie and bullsquid don't give me any problems (in ns_hera)....i have to test adding more monsters, to know where's the limit....

    One more note: Aliens are invincible in normal mode. You MUST configure the server in TOURNAMENT mode in order to get killable aliens.

    For Cypher, who wrote: "Headcrabs are easy to kill - they stick out like a sore thumb and only take three pistol bullets (on Hard difficulty). They also do a puny amount of damage and move really slowly (unless they are leaping obviously...)"...

    At least with the monster plugin you can edit the health and the amount of damage-per-attack that can do the aliens by editing "monster_skill.cfg"...

    I have one last doubt...how damn can I see the coordenades of the map in order to put spawn points for the alien-bots? Is there any utility, or console command that show you the coordenades of the point where you are?
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