Is It Just Me Or?
Captain_Chaos
Join Date: 2003-01-22 Member: 12571Members, Constellation
Are all the vets in the "Losing Interest In Ns 1.1, and why" thread in the beta forum asking for the very things that are in the FAQ that will never be in the game like railguns, hand grenades? It seems to me that they want NS to be just like every other mod out there.
Personally, I think the hardest skill is to get a group of marines to move as a group, covering all directions and not shooting each other in the back. Example, if one marine is in the back of the group and he attempts to keep their rear covered, the other marines will just take off and leave him behind because they forget that checking behind them slows him down.
Personally, I think the hardest skill is to get a group of marines to move as a group, covering all directions and not shooting each other in the back. Example, if one marine is in the back of the group and he attempts to keep their rear covered, the other marines will just take off and leave him behind because they forget that checking behind them slows him down.
Comments
<!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> = good battle
The thing that SHOULD be rewarded is teamwork and strategic inginuity, and because both are apparently lacking to these beta testers, they lose interest.
Note: This is not a reflection of my own beliefs, but rather those PT's who have lost interest.
That or Flayra will give up on his design goals and make cs with aliens.
That or Flayra will give up on his design goals and make cs with aliens. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
And at that point <b>I</b> will leave. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> And yes no-one here cares about me simply beause I haven't joined a clan, etc. but it would mean one less dedicated player.
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There are design docs? Where? That seems like one of the PT's biggest gripes is that they don't know what Flayra's overall goals are.
Short., but it sums up the point of what he's trying to do.
Of course, some of the details have changed, but I'd really like to see the general <a href='http://www.overmind.org/strathl/Atmosphere.htm' target='_blank'>atmosphere</a> maintained.
Of course, the gameplay styles (from the overview) are one of the major draws for me.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Both sides are genuinely different and together they accommodate different play styles: Aiming and network connection deemphasized for marines, strategy and communication take their place. Hero-based action, intuition and coordination promoted for aliens.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Your Mission:
Join a Pub server and command with an experimental tactic. Mix it up a bit.
What is the worst that could happen? (just make sure that you let the players know that the tactic will be different so they dont go "nub comm eject!!!"