Idea

Smiley_XSmiley_X Join Date: 2003-06-07 Member: 17071Members
<div class="IPBDescription">just a</div> hey im rather new here but i use SC skins and i love them so much! but i was wondering does the skulck model change at all when it does xynocide? the reason im askin is because it would be cool to replace that model with a infested terran... so when they are xyning your base all these infested terrans run in...

P.s. i know a terran marine would be a little big for a skulk (hitbox wise) but i dont raelly care as long as it looks cool.

i was just wondering if this was possible wth out making the skulks IMs all the time... cuz it would be so sweet

Comments

  • PyrulPyrul Join Date: 2003-03-22 Member: 14784Members
    That would be cool but I SERIOUSLY doubt it could be in the way you are thinking of. Sorry. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
    -Py
  • xexexexe Join Date: 2003-03-27 Member: 14921Members
    kewl but seriously not doable
  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    <!--QuoteBegin--xexe^+Jun 11 2003, 01:56 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (xexe^ @ Jun 11 2003, 01:56 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> kewl but seriously not doable <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    yup, but I'd prefere a "infested marine" when you hit one with the parasite <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • xexexexe Join Date: 2003-03-27 Member: 14921Members
    edited June 2003
    yer i would to like bits of infested alien green textures start popping out where u got hit by a parasite or or a little bug keeps popping out of the marines skin like in The Mummy with the Scarabs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
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