Preliminary ss's - ns_hall
Kau
Join Date: 2002-06-22 Member: 809Members
<div class="IPBDescription">2 screenies of a hall</div>Okay...so this is a hallway I made for a map I'm making! Wow! Comments and suggestions? Oh, and that rainbow-speckled ray thing on the screen probably has something to do with the gamma adjustment, it annoying =[
Comments
I would definetly leave the side apnels as they are, they seem to prive good cover.
Only thing I would change is the ceiling. It seems a bit plain... try rounding of the corners or putting some pipes up there.
nice hall man <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
Also, concerning the little place to hide in... nah, that's good. Aliens needs places like that every now and then... <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
Oh, and one final note... definitely don't make it darker, no... heh. NS is about contrast in lighting, not overly dark lighting. I think the brightness you've got here would be good, but I'd still like to see some more contrast in there. As in some pretty bright spot lights at odd angles. Don't worry, it won't brighten up the rest of the room <i>too</i> much. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
<!--EDIT|ken20banks|June 25 2002,23:23-->