2d Fps

CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
<div class="IPBDescription">If your bored</div> <a href='http://www.people.cornell.edu/pages/bpr7/fight4.swf' target='_blank'>http://www.people.cornell.edu/pages/bpr7/fight4.swf</a>



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Comments

  • SaltySalty Join Date: 2002-11-05 Member: 6970Members
    I wish I could read that so I knew what it says. cool game though
  • OttoDestructOttoDestruct Join Date: 2002-11-08 Member: 7790Members
    XiaoXiao is the god of stick figure flash game/movie violence.
  • LikuLiku I, am the Somberlain. Join Date: 2003-01-10 Member: 12128Members
    The old Xiao Xiao Game eh? Was fun while it lasted... months ago.
  • TwexTwex Join Date: 2002-11-02 Member: 4999Members
    Funny that you would call it 2D. As I see it the perspective is identical to all those FPS that are commonly called 3D. I believe "untextured" would be more fitting.
  • PegenatorPegenator Join Date: 2002-12-21 Member: 11269Members
    Bah... Too old and too ez.

    Passed it on hard without losing any health.
  • Brave_UlyssesBrave_Ulysses Join Date: 2003-04-28 Member: 15922Members
    edited June 2003
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    2d fps... the original Wolfenstein was 2d. Yes, I know it was called "Wolfenstein 3d"; that's not the point - it had width and depth but no height.

    Now a 2d fps with only width and height... that would be interesting.
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--SoulSkorpion+Jun 6 2003, 11:05 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ Jun 6 2003, 11:05 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> 2d fps... the original Wolfenstein was 2d. Yes, I know it was called "Wolfenstein 3d"; that's not the point - it had width and depth but no height.

    Now a 2d fps with only width and height... that would be interesting. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It did have height.

    Just becuase you couldnt jump or go up stairs doesnt mean its not 3D. Yes the characters were 2D comic book style like doom.

    There was a castle wolfenstein as well, follwed by wolfenstein 3D follwed by RTCW.

    If we re-programed HL to disable jumping, made a long tunnel, its still 3D like Wolfenstein 3D.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    edited June 2003
    The MAPPING was 2D. There was no Y-axis to work with. The game was just as 3D as any other game (i.e. drawn on a flat screen), but the engine didn't work with 3 dimensions, only 2.
    And if we reprogrammed hl to disable jumping, made a long tunnel AND unbound the mouse's Y-axis (since you couldn't aim up or down in Wolfenstein), it STILL wouldn't be like Wolfenstein, as the engine still would think in 3 dimensions, while Wolfenstein only thinks in 2.
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