Stomp "stunned" Marines
Big_Chief_Brown_Bottom
Join Date: 2003-01-22 Member: 12584Members
<div class="IPBDescription">and their animations</div> i haven't played 1.1alphas so i need some pt confirmation on this. from what i understand, when an onos "stomps" the marines around him are incapacitated for a couple of seconds like when they are caught in webs. i find that not fitting to what would happen if a 10 ton alien like the onos stomped the ground (although its like war3). i think that perhaps the marines instead of standing still "stunned" should fall flat on their backs (with something like the die_back animation), and then takes a while to get up on their feet (so you would need a get up animation). while flat on the ground the marine hitboxes should then have to reflect their posture as well.
it would also be nice if the stomp causes the huds to shake for everyone within the stomp radius. i also dont' know whether is has been implemented so plz confirm. thx
it would also be nice if the stomp causes the huds to shake for everyone within the stomp radius. i also dont' know whether is has been implemented so plz confirm. thx
Comments
[Cult]Creep.
[Cult]Creep. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
sounds good to me <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
i really dont' care when it comes out as long as the end product is not the exploitable cheesy build that 1.04 is. all i'm suggesting is good eye candy that will (i think) adds greatly to the atmosphere, as well as how a bunch of marines "stunned" by foot stomping is highly implausible. the collapsing under tremors of stomp is much better imo