Lighting Problem
Confused
Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
<div class="IPBDescription">pic attached (85k)</div> i have a box on my map that will not light at all..
its lit by a bunch of tex lights and one point light
which i added after the tex lights wouldnt render it.
the flash light wont light the area if you point it into it.
i am baffled by it.
oh heres what it looks like..
its lit by a bunch of tex lights and one point light
which i added after the tex lights wouldnt render it.
the flash light wont light the area if you point it into it.
i am baffled by it.
oh heres what it looks like..
Comments
Belg
If it doesn't work check that the texture isn't the 'black' texture <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
If THAT doesn't work, delete the area and try again.
if there are 5 or more entity lights on a surface HLRAD will either:
A) Not render it
B) Give you a error
More often B, though A can happen sometimes though.
Try checking the log file to make sure it isn't complaining about anything in the area -
also, could you show which of the surfaces in the area are brush entities <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
in the sven coop comm map, i made the black hand effect (your problem) by making funk_doors start open, and there fore they did not get light right
try some of these
<a href='http://www.slackiller.com/tommy14/errors.htm#blackhand' target='_blank'>http://www.slackiller.com/tommy14/errors.htm#blackhand</a>
<a href='http://www.slackiller.com/tommy14/errors.htm' target='_blank'>http://www.slackiller.com/tommy14/errors.htm</a>
amckern