System Shock 3 Engine
Necro
<insert non-birthday-related title here> Join Date: 2002-08-09 Member: 1118Members
in Off-Topic
<div class="IPBDescription">if it were made...</div> well, recently EA has said they do NOT own the rights to system shock's any more so it's quite likely a 3rd one would be made, so which engine would you want it for?
i'd say doom3. simply because it's a lot more 'scary' than the hl2 engine <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
i'd say doom3. simply because it's a lot more 'scary' than the hl2 engine <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Comments
HL2 would have pretty cool possibilities for SS3, like the AI. Being able to use object as cover eg Steel containers and then push them over to crush enemys.
(play SS2 if you don't get it)
its the only thing my comp will play <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
So we want good lighting/graphics, and the Havok physics engine. What does this mean? <b><i>It means we should stop limiting ourselves to thinking about just the HL2 or Doom3 engines</i></b>. My vote goes to the engine used by Deus Ex 2: Invisible war and Thief 3, all the way.
Just think, 10 ppl. A small armey. You could have 2 teams doing diffrent parts.
1. it can run on my computer Ie. not doom 3
2. they don't screw it up
and 3. they use the havok physics engine or something better
They're both being done by ION Storm, so they both will use the same engine, have Havok physics licensed, and will likely have similar AI. And because Warren Spector has had his hand in both of these series <i>and</i> the System Shock series, I'm convinced the team would make a great System Shock 3.
I havent seen much of Deus Ex2 for a long time. But I saw some of those shadows, and wow. But I'd rather have uber physics. I mean who wouldnt want to use a gravity gun in SS throw those pesky mutants aside. But then Doom 3 wouldnt run on many machines.
Im looking forward to that high detail pack for SS2.
or build barricades against the zombie scums.. lol you could even build very simple traps <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
yeah hl2 for ss3
Still I can just see myself now, quickly building a wall to defend myself.
<a href='http://perso.wanadoo.fr/etienne.aubert/sshock/sshock_rebirth.htm' target='_blank'>SS2 rebirth.. look at the screenshots <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--></a>
Fact Doom3 has little or no interactables.
Fact HL2 is full on interactables.
System Shock needs to be interactive.
That and youd be lucky to get Doom 3 running on many machines.