If you type <!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->bigdig<!--c2--></td></tr></table><span class='postcolor'><!--ec2--> all buildings will autobuild for both aliens and marines. Is that what you mean?
<!--QuoteBegin--th@ annoying kid+Jun 2 2003, 02:11 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (th@ annoying kid @ Jun 2 2003, 02:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I think he is talking about spawning entities
you can spawn marine buildings, just non of the buildings that weren't put in (nuke fact, chem fact, medlab)
and alien buildings can be spawned in, but it crashes the servar <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> You could spawn all of those, provided you precache the models for em. Doubt they work tho lol.
Also spawning buildings without putting proper info on them will make them crash, resource towers crash no matter what, and offense chambers crash when they kill a player (cant figure out where the owner is stored at <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->).
Comments
you can spawn marine buildings, just non of the buildings that weren't put in (nuke fact, chem fact, medlab)
and alien buildings can be spawned in, but it crashes the servar
you can spawn marine buildings, just non of the buildings that weren't put in (nuke fact, chem fact, medlab)
and alien buildings can be spawned in, but it crashes the servar <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
You could spawn all of those, provided you precache the models for em. Doubt they work tho lol.
Also spawning buildings without putting proper info on them will make them crash, resource towers crash no matter what, and offense chambers crash when they kill a player (cant figure out where the owner is stored at <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->).