Lerks 1.1

im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
edited May 2003 in NS General Discussion
<div class="IPBDescription">how do they attack?</div> Will the lerk spike attack be hitscan? Is it going to go in a straight line or in a projectile path?

Also, does the animation for the attack match the attack now?

Comments

  • RionRion Join Date: 2002-11-08 Member: 7752Members
    edited May 2003
    From the looks of things, the spike projectile has been removed, and the attack is still hitscan.
  • Skillzilla1Skillzilla1 Join Date: 2003-05-14 Member: 16282Members
    Umbra is a projectile now. It shoots outward, like spores.
  • UnderDOGUnderDOG Join Date: 2003-04-05 Member: 15221Members
    he seems to be asking about spikes not umbra, but

    spikes are hitscan now and will be still in 1.1 , currently they have an animation that does not show where the spikes hit, ingor it, the spike hit where the crosshair is
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin--Rion+May 31 2003, 10:35 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Rion @ May 31 2003, 10:35 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> From the looks of things, the spike projectile has been removed, and the attack is still hitscan. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Does this mean that the tracer has been removed, or am I reading that wrong?
  • Skillzilla1Skillzilla1 Join Date: 2003-05-14 Member: 16282Members
    <!--QuoteBegin--UnderDOG+May 31 2003, 10:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (UnderDOG @ May 31 2003, 10:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> he seems to be asking about spikes not umbra, but

    spikes are hitscan now and will be still in 1.1 , currently they have an animation that does not show where the spikes hit, ingor it, the spike hit where the crosshair is <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well it was just another lerk move... thought I may as well add it...

    And no Lerk "tracers" as you called them"
  • UnknownUnknown Join Date: 2002-06-12 Member: 759Members
    Lerk spikes have always been hitscan (like most of the marine weapons are).

    Lerks attack with spikes, spores, umbra, and primal scream. The lerk is supposed to be a "sniper" of sorts (long range attacker) and a support alien.
  • SpazmaticSpazmatic Join Date: 2003-05-10 Member: 16184Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Lerk spikes have always been hitscan (like most of the marine weapons are).<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I thought only the pistol was hitscan.
  • Skillzilla1Skillzilla1 Join Date: 2003-05-14 Member: 16282Members
    You thought wrong <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Bullet trails are nothing but tracers, same as the lerk spikes. They're all hitscan.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    But mustn't hitscan weapons hit EXACTLY where you aim them? LMGs, HMGs and most notably shotties are somewhat inaccurate, do they still qualify as hitscan (yes, I admit, I never completely understood the hitscan thingy - never had anyone explain it to me. Anyone wanna try?)?
  • im_lostim_lost TWG Rule Guru Join Date: 2003-04-26 Member: 15861Members
    <!--QuoteBegin--lolfighter+Jun 1 2003, 03:35 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lolfighter @ Jun 1 2003, 03:35 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> But mustn't hitscan weapons hit EXACTLY where you aim them? LMGs, HMGs and most notably shotties are somewhat inaccurate, do they still qualify as hitscan (yes, I admit, I never completely understood the hitscan thingy - never had anyone explain it to me. Anyone wanna try?)? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Hitscan means they hit immediately. Those weapons have a cone of fire, which means that the bullet will hit somewhere within that cone. I am not sure, but I assume the place within the cone where it hits is randomly decided for each bullet.
  • AngelusAngelus Join Date: 2002-12-14 Member: 10810Members, Constellation
    so that means when ive been lining targets up with where the spikes hit, ive been doing absolutely NO damge? great, that explains why i cant kill ppl then :/
  • kavasakavasa Join Date: 2003-01-05 Member: 11889Members, Constellation
    edited June 2003
    Heh, got it in one Angelus. Just stick the crosshair on 'em and down they go. Although of course for the most part, in 1.04, bite is to be preferred over spike.
  • CarlingCarling Join Date: 2003-05-21 Member: 16571Members
    ^ i hope not cause i do same lol.


    i allways thought it was like an arc. u shoot up and the come down over distance. like a umm morta. kinda like the poor diagram below.

    __
    / \
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