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Hello Subnauts!
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums.
We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond.
Your support remains, as always, incredibly important and valuable to us, and with that in mind, we would like to invite you to continue to interact with us and the wider community on some of our more active platforms, especially
our official Discord
.
All of the content on the forums will remain available in read-only mode, but it will no longer be possible to create new topics or posts as of June 21st 2021.
We hope to welcome you all on our Discord and
other community platforms very soon
.
Keep diving,
Unknown Worlds Team.
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Natural Selection Creation
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NS Customization
Seige Question
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Comments
Delarosa
Naturally Custom
Join Date:
2002-11-29
Member:
10214
Members, NS1 Playtester
May 2003
actually, NONE of the details are lost when it goes to smoothe... it's just that the right angles are lost... which isn't a bad thing....
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Delarosa
Naturally Custom
Join Date:
2002-11-29
Member:
10214
Members, NS1 Playtester
May 2003
ok, here's the lowest poly that i could get, without changing the basic shape of the model...
i cut off 40 poly... nowhere near what you guys wanted... but i don't think the polys reside in the legs any more....
gpp.jpg
33.1K
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antifreeze
The guy with the goods!
Join Date:
2003-05-12
Member:
16232
Members, Constellation
May 2003
ahh F*** it. I like it the way it is i couldn't give a toss about the poly count... Just go for it, i will d/l it when its done.
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PanzerOx
Join Date:
2003-04-22
Member:
15754
Members
May 2003
looks really good so far, keep it up.
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Comments
i cut off 40 poly... nowhere near what you guys wanted... but i don't think the polys reside in the legs any more....