How To Block A Res Node?
Fortuna_Wolf
Join Date: 2003-02-02 Member: 13033Members
I have two nodes here in this map I'm working on. I want one node to be randomly blocked so that there's only one functional node that changes positions.
The way I have it set up is so that both nodes are recessed into the floor, and there's a door covering them (but not so that they're inside of the door). trigger_randomly chooses one door to open revealing the node.
Now, this is my problem, the commander can still drop both nodes. If I make the door so that it completely encases the node, the node falls through the floor (rrrGH). If I have it so that the door is next to it, and closes ONTO the node, it STILL falls through the floor.
Any ideas on how to block a resource node from being built?
The way I have it set up is so that both nodes are recessed into the floor, and there's a door covering them (but not so that they're inside of the door). trigger_randomly chooses one door to open revealing the node.
Now, this is my problem, the commander can still drop both nodes. If I make the door so that it completely encases the node, the node falls through the floor (rrrGH). If I have it so that the door is next to it, and closes ONTO the node, it STILL falls through the floor.
Any ideas on how to block a resource node from being built?
Comments
*rubs hands together evilly*
this map will utterly pwn.