Imi Tavor Tar-21

BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
edited May 2003 in NS Customization
<div class="IPBDescription">Sha zaa!</div> Polys: 1103

Picture (really bad quality in my opinion, it looks much better when you rotate it in milkshape and check out the depth)
<a href='http://www.geocities.com/absolut_tempest/tavor.html' target='_blank'>http://www.geocities.com/absolut_tempest/tavor.html</a> (click and drag)


Download Link:
<a href='http://www.geocities.com/absolut_tempest/tar-21.zip' target='_blank'>http://www.geocities.com/absolut_tempest/tar-21.zip</a>

IF anyone likes it, feel free to skinmesh/skin/animate whatever.

Comments

  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    edited May 2003
    On advice from someone who's good at lowering polys, I've removed the grooves in the magazine (since it's a bullpup and the magazine wont' be seen that much).

    This lowered the weapon to 887 polys and the link is updated.

    Wow, under 1,000 polys.... for me thats kind of a first. Oh I'm dizzy.... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    i actually really like this...

    please somebody finish it off and the lo polys = teh win!
  • UnknownUnknown Join Date: 1970-01-01 Member:
    when someone's rdy to animate this... i have an idea for the reload anim. cuz i've reloaded a few bullpup guns, and you do it WAY different from the stupid anims in all the FPSs i've played. maybe raven shield got it right, but im not even sure there. i dont remember.
  • Private_ColemanPrivate_Coleman PhD in Video Games Join Date: 2002-11-07 Member: 7510Members
    edited May 2003
    looks good from the pic. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    edited May 2003
    Heres the picture I used: <a href='http://world.guns.ru/assault/tavor-tar.jpg' target='_blank'>http://world.guns.ru/assault/tavor-tar.jpg</a>

    The model itself wasn't really hard because its made up of 3 or 4 main sections that are of different thickness, and beveled into each other, so I just created the seperate boxes and put them together. I think it looks nice (I was just doodling and when I finished ~30 minutes later, i'm like "whoa... it doesn't look so bad!")

    The holosight is borked though, I'm gonna need to redo it

    *Edit*
    Download link updated, I just tweaked a few things. The picture is old though
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    <!--QuoteBegin--Jin-Roh+May 24 2003, 08:54 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jin-Roh @ May 24 2003, 08:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> when someone's rdy to animate this... i have an idea for the reload anim. cuz i've reloaded a few bullpup guns, and you do it WAY different from the stupid anims in all the FPSs i've played. maybe raven shield got it right, but im not even sure there. i dont remember. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    thatupsets you too?!

    i thoguht i was the only one...

    i mean all they do is slide the normal what would be a 'normal' anim like an m1`6 one and they seem to just push it back... it has a diferent style..

    then again im talking about Airsoft & SA80 related... only bullpups i have fired..

    steyr AUG is teh winnar.
  • ArgOnatHArgOnatH Join Date: 2003-01-02 Member: 11720Members
    hey thats pretty sweet. just delete a few verts here and there and that shud lower it pretty well.
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    887 is too high? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    edited May 2003
    Oops, I just realised that Captain Chet was already making a TAR-21 (like on page 8).... sorry, I should have used a search button <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    On the other hand, I did create the grooves in the side of the gun. Jacked up the polys some, but tis still around 900 which should be fine unless someones running a really bad computer
  • SickleSickle Join Date: 2003-01-02 Member: 11713Members
    edited May 2003
    i like yours bettter. i think.
  • SickleSickle Join Date: 2003-01-02 Member: 11713Members
    yeah i do <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    edited May 2003
    MDL FILE PLEASE!!!

    kthxbye


    and no: 887 is NOT too high, that's lower than the default models (Much lower) so anyone that have evn PLAYED NS will notice some difference between the defaults and that one.
  • BigBullBigBull Join Date: 2003-04-02 Member: 15123Members
    Hmm why would u just take chets idea. I like chet's maybe u can just work together instead of "mistakenly" doing it over. Cuz i saw u reading his last night....
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    There's no rule against 2 people making the same type of gun... You should be glad it's happening, as it gives you more options - pick the one you like the best. Also, if there are two then there's a better chance that at least one will be finished.

    Well-modeled; best of luck finding a skinner and animator.
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    edited May 2003
    <!--QuoteBegin--BigBull+May 25 2003, 11:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BigBull @ May 25 2003, 11:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hmm why would u just take chets idea. I like chet's maybe u can just work together instead of "mistakenly" doing it over. Cuz i saw u reading his last night.... <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I was surfing in worldguns.ru for a nice design when I came across the tavor.

    I was in the mood to try an existing gun since that takes more skill, IMO, than creating a custom gun to make it look just right.

    I took the picture from the website and made the gun.

    After posting it on the forums things were going slow so I played some games, checked back, played some more, and then I started surfing the old posts, to see if anybody had any model requests (which I usually tend to do for want of practice). I came across chets post and I read it- I immediately came back and apologised. What do you want? I could remove it.....

    I shouldn't have to explain myself, although I graciously did; twice. You don't have to "Believe" me.
  • MoquiaoMoquiao Join Date: 2003-05-09 Member: 16168Members
    ignore him burn..

    i like your work <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    sod anyone else who doesnt <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    <a href='http://world.guns.ru/assault/as30-e.htm' target='_blank'>http://world.guns.ru/assault/as30-e.htm</a>

    if you go there you can scroll through allt he varients. I like micro version that looks cool too. Everyone els i basing models off of the stock version
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