Grenades?

mark_necmark_nec Join Date: 2002-06-20 Member: 802Members
will there be hand grenades? if so how do you use them? will it be like counter strike were you have to select them as a weapon or like tfc were you just push the button?
«1

Comments

  • CrystalSnakeCrystalSnake Join Date: 2002-01-27 Member: 110Members
    From the <a href="http://www.readyroom.org/feature2.html" target="_blank">NS Features list</a> at <a href="http://www.readyroom.org" target="_blank">Readyroom.org</a>:
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->The Marines carry fairly low-tech infantry weapons. Light and Heavy Machine guns, scatterguns, grenade launchers, rockets, pistols, mines, and (perhaps) hand grenades and flamethrowers.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
  • mark_necmark_nec Join Date: 2002-06-20 Member: 802Members
    yea i saw that...that (perhaps) thing tho is why i asked i was hopin somebody knew for sure or somethin...gues not...thanks tho
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    well... since there is no implementation of them yet, who knows... however, im thinking more towards the CS side, not the tfc side.
  • mark_necmark_nec Join Date: 2002-06-20 Member: 802Members
    i hope they go with the cs type if they do. i mean the tfc thing is just too easy to master,
  • mark_necmark_nec Join Date: 2002-06-20 Member: 802Members
    thanks for the info
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    Welcome to the community mark_nec!

    You see that little orange button at the top right of your posts? Labeled "Edit"? You can use that to go back and edit the posts you have already made so as to avoid masses of ammendums.

    Do you fear this?  <!--emo&:bob:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt=':bob:'><!--endemo-->

    You should.

    --Scythe--
    <a href="mailto:the_only_scythe@subdimension.com">the_only_scythe@subdimension.com</a>
  • biobrainbiobrain Join Date: 2002-02-18 Member: 224Members
    when did they become cs grenades? <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> anyway I'm thinking there should be a standard frag grenade that all marines carry (like in deh movie starship troopers). Then come all kinds of grenade launchers. Ones that are attached to your guns fly greater distances.
  • Imperial_FistImperial_Fist Join Date: 2002-05-19 Member: 633Members
    the thing im most woried about is ammo i mean early in teh game a couple of  <!--emo&:bob:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt=':bob:'><!--endemo--> np but when u meet a blinky with 1 or 2 other marines and u jsut respawned well ur ammo can count big time (a commander cant be everywhere at once) and if hand rgenades were isued make em 2 for every marine but make it that commander issued grenades do mroe damage then spawn grens thats all (cs grenades it would be like cuz there is no secondary fire)
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    We don't have hand grenades planned for the first release, but if add them, they will be like the grenades in CS, not like TFC.  This is because one of our goals is to not require any more keys then required in HL, and there weren't any grenades in HL... :)
  • XTS_HighlanderXTS_Highlander Join Date: 2002-04-13 Member: 429Members
    <!--QuoteBegin--Flayra+June 20 2002,10:57--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (Flayra @ June 20 2002,10:57)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->We don't have hand grenades planned for the first release, but if add them, they will be like the grenades in CS, not like TFC.  This is because one of our goals is to not require any more keys then required in HL, and there weren't any grenades in HL... <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Actually, there were grenades in Half-Life.  Admit the errors of your ways!  Repent and thou shalt be saved.
  • Sgt_XSgt_X Join Date: 2002-03-01 Member: 261Members
    MY GOD! God has spoken in error, this can't happen.

    /me starts paying feverently that the corruption of hectics leaves Flays brain and he become the All Knowing God of NS (and to some degree HL) again.
  • mark_necmark_nec Join Date: 2002-06-20 Member: 802Members
    ok, works for me. thanks again for the info
    the game looks great by the way...
  • 007007 Join Date: 2002-01-27 Member: 116Members
    they said the level 3 has a grenade type thing
  • RobRob Unknown Enemy Join Date: 2002-01-24 Member: 25Members, NS1 Playtester
    Flay means there weren't TFC type grenades, where you hold a button for 3 seconds and toss it while you're still shooting.

    Makes more sense doing it the old HL ways as a weapon.
  • CyonProCyonPro Join Date: 2002-02-02 Member: 154Members
    I agree. Even though NS isn't ALL about realism, the idea of being able to spew out 4 grenades in 3 seconds while constantly firing a weapon is kinda cheesy.
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    Oops.  I forgot about the grenades in HL.  Yes, like those.
  • bob2bob2 Join Date: 2002-06-15 Member: 772Members
    silly goose..

    WHEN DO I GET MY STAR???
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    you get ur first star at 50 (i thought so)
  • 10RoUNdTOmMYgUN10RoUNdTOmMYgUN Join Date: 2002-05-03 Member: 572Members
    And to think............I got flamed huge when I asked about grenades(refering to the ones fired from the launcher). He was treated nice <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo--> j/k
    So there may be hand thrown grenades now in NS? That would be cool but wouldn't that negate the need for a gren gun?
  • mark_necmark_nec Join Date: 2002-06-20 Member: 802Members
    uh what exactly do you mean by grenade gun? like an RPG or something like an auto grenade launcher
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    I think he means the Grenade Launcher, which is currently IN NS, and won't be taken out, so you will have grenades, one way or another <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • mark_necmark_nec Join Date: 2002-06-20 Member: 802Members
    coo. sry if my last was kinda hard to understand its been a long day..
  • coilcoil Amateur pirate. Professional monkey. All pance. Join Date: 2002-04-12 Member: 424Members, NS1 Playtester, Contributor
    <!--QuoteBegin--007+June 20 2002,14:22--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (007 @ June 20 2002,14:22)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->they said the level 3 has a grenade type thing<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Rumor control: no, they don't.  They have a spike shooter and a "spore cloud".
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    Yah. However, the majority of Alien weapons are more pin point in style. The Alien's equivalent to the grnade (a weapon that has an area of effect and can weasel into sneaky places) is the spore cloud. It doesnt feel like a grenade, but serves the "flush em out" purpose nicely.
  • CMEastCMEast Join Date: 2002-05-19 Member: 632Members
    <!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->
    This is because one of our goals is to not require any more keys then required in HL
    <!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->

    ... why? I actually prefer TFC style grens, in halflife SP and CS grenades as weapons (so you cant fire a gun as you have to hold them) make sense as its a fairly slow game but in HLDM grenades are too slow so arent used much.
    I figure NS will be a fairly fast game as the aliens are pouncers. The only time I can see a grenade being useful if you cant shoot your gun and fire at the same time is if you see a group of them that cant see you... and the chances of that are very low with this hive mind thing.

    Besides, if they are trying to get close you probably wont want to use a grenade as youll kill yourself. Grenades as weapons are only useful against campers and I cant see the aliens camping much.

    Oh and of course good for destroying alien buildings... but either type can do that.

    I say TFC style would be better.
  • executorexecutor Join Date: 2002-02-01 Member: 146Members
    <!--QuoteBegin--CMEast+June 22 2002,03:16--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (CMEast @ June 22 2002,03:16)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->Grenades as weapons are only useful against campers and I cant see the aliens camping much.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    Only useful against campers!!?
    BULL!!!

    Ever tryed for example MOH:AA obj. map 4, "the bridge"?

    When you run against you're enemy, you run below the bridge, and then throw up dozins of grenades to the enemy's "walkway", so that they all get blown up trying to cross/come near the bridge, that always work, and noen of those whom die are campers!




    when somebody follow you, and you reach a Wall infront of you, so that u cannot continue, you throw a grenade at the wall, and let it bunch back at the enemy following you, which in most cases would kill him, now he wasent camping, either.


    when somebodys walking through a hall, and there is a window at the far right, and the far left, you throw one in the right, and one in the left, and there trapped, and dead.

    But they werent camping either.

    when you're fighting against 5 other people, and you see no way out, you throw a grenade to the ground, and die, along whit you're 5 opponents, now they werent camping, either.


    I guess i could go on forever about different points, but i guess everybody get my point... <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • Imperial_FistImperial_Fist Join Date: 2002-05-19 Member: 633Members
    of course the alians have FAST gameplay but the marines have <i>slowwwwwwww</i> gameplay and takign an alian with u? tahts something good unless its a bob unless ur alone... im afriad. but grenades are used to bounce around corners and stuff. and if u use tfc grenades if u aim up to get more distance i miss the alians and do u fire a gun and throw grenades?
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    You must be swedish or somthing. Either that or your mother dropped you as a child. In english please?

    U'mmm, I think grens will be eful for flushing out cloakers (until the flamethrower is coded that is)

    <!--emo&:bob:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt=':bob:'><!--endemo-->  <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->  <!--emo&:pudgy:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/pudgy.gif" border="0" valign="absmiddle" alt=':pudgy:'><!--endemo-->  <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo-->
    Oh no! I knew I should have remembered my grenades!
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    *Drum roll*
    <!--emo&:angry:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/mad.gif" border="0" valign="absmiddle" alt=':angry:'><!--endemo-->  <!--emo&:turret:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/turret.gif" border="0" valign="absmiddle" alt=':turret:'><!--endemo-->  <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->  <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo-->
    Don't worry, the smiley comanndo will save you!

    THUD-THUD-THUD-THUD-THUD-THUD-THUD-THUD-THUD-THUD

    *pudgey falls*

    "Die you ########! we don't need no STINKIN' GRENADES!"

    *Bob dies*
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    /*****************************\
    |****<!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->  <!--emo&:turret:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/turret.gif" border="0" valign="absmiddle" alt=':turret:'><!--endemo-->  <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->  <!--emo&:tiny:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tiny.gif" border="0" valign="absmiddle" alt=':tiny:'><!--endemo-->********|
    \*****************************/
    GAH!!!! STINKCLOUD!!
Sign In or Register to comment.