What u all think?

NayNay Join Date: 2002-06-09 Member: 741Members
look at this guys tell me what u think

<img src="http://www.nay.cscentral.com/forum/nspic01.jpg" border="0">

Comments

  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    Nice.  Spooky. <s>Can you have have too much Vent2 ?</s>

    [edit]
    sorry my brightness was set too low, looked like a different texture... [/edit]



    <!--EDIT|ChromeAngel|June 19 2002,22:45-->
  • NayNay Join Date: 2002-06-09 Member: 741Members
  • Black_DogBlack_Dog Join Date: 2002-02-10 Member: 190Members
    nice lightning&texturing, YUP Unreal2 style supports! <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
  • NayNay Join Date: 2002-06-09 Member: 741Members
    2 more pics here these were just updated, so the first one is now outdated L0L

    <img src="http://www.nay.cscentral.com/forum/nspic02.jpg" border="0">


    <img src="http://www.nay.cscentral.com/forum/nspic03.jpg" border="0">


    Hope you all drool <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • nerve_GSnerve_GS Join Date: 2002-03-10 Member: 297Members
    I LOVE those, so gothic and industrial. The architecture is superb on those pillars, and so is the lighting. The screens give a really nice contrast to the scene, although I would have thought they'd give off more light. Other than that, I really like what I see.
  • CyonProCyonPro Join Date: 2002-02-02 Member: 154Members
    HOLY HELL.

    (In a good way)
  • NayNay Join Date: 2002-06-09 Member: 741Members
    ya added a tad more light and stuff i`ll post another update pic soon <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    The Nay's have it!

    <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->

    Looks terrific. How much of this map is done?
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Wow, that looks wonderful! I'm seriously hoping you've got a lot of this level done, because if it all looks like this... heh, wow. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    I'd suggest adding some white or light colored spot lights shining down on to the floor there (at odd angles), but it looks fantastic as-is. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • NayNay Join Date: 2002-06-09 Member: 741Members
    thanks guys, oh and be prepared for new pics soon
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    Looking fantastic.

    My only thought is this: see the texture in the middle of the beams in the first pic?  It's kind of a reddish-brown and looks like it's from Quake III?  Well, it IS from Quake III.  It slipped into the .wad awhile back by mistake.  It will be removed or replaced by another texture before release, so try not to depend on it too much.  Sorry about that.
  • KungFuSquirrelKungFuSquirrel Basher of Muttons Join Date: 2002-01-26 Member: 103Members, NS1 Playtester, Contributor
    Ah, bloody hell. :-\
  • CadaverCadaver Creator of original ns_origin Join Date: 2002-04-17 Member: 466Members, NS1 Playtester, Contributor
    I'll see that bloody hell and raise you an oh bugger :/

    That rusty texture is the main trim in the mining sector of my map - don't suppose anyone's up to creating a from-scratch replica to replace it?

    The map looks nice, BTW, some very neat architecture there <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
  • SmokeMastaSmokeMasta Join Date: 2002-04-13 Member: 430Members
    looks exelent
    keep up that good worx
  • RobRob Unknown Enemy Join Date: 2002-01-24 Member: 25Members, NS1 Playtester
    This is GREAT work.  The atmosphere is fantastic!
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    Nice, great stuff. No crit, just clapping.  <!--emo&:asrifle:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/asrifle.gif" border="0" valign="absmiddle" alt=':asrifle:'><!--endemo-->  <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • Black_WolfBlack_Wolf Join Date: 2002-03-13 Member: 310Members
    eep! you mean that nos_ texture was from quake 3

    /me dies =/
  • NayNay Join Date: 2002-06-09 Member: 741Members
    seems like a issue, its a good texture. we need to replace it with something else like it hmmmm?<!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->?
  • NayNay Join Date: 2002-06-09 Member: 741Members
    the map is currently around about 60 percent complete , i should just be able to make deadline, well i hope <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo--> I`ll try make a texture like that Q3 one
  • shovenshoven Join Date: 2002-01-24 Member: 29Members, NS1 Playtester, Contributor
    <!--QuoteBegin--CyonPro+June 19 2002,16:05--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (CyonPro @ June 19 2002,16:05)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->HOLY HELL.

    (In a good way)<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    I concur.
  • HosieCowHosieCow Join Date: 2002-05-13 Member: 607Members
    VERY nice!  No criticisms at all.  Very nice aged, industrial look.  Good lighting, gives it a gloomy feel...good placement of dark areas...nice architecture...drool

    Keep up the beautiful work.
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