A few server questions
Imperial_Syndicate
Join Date: 2002-06-13 Member: 762Members
Hey folks, I just have a few questions regarding running an NS server. They weren't in the FAQs, so I'm assuming they're fair game.
<b>1. Will their be a Linux server version of NS in beta 1.0?</b>
I hate to ask this, as I'm sure there will be, but some other mods didn't have a Linux server version (Sven Co-op) until beta 2.0 or later. I just don't want to be suprised on release day without a Linux server.
<b>2. What is the minimum reccomended maxplayer count for a server running NS?</b>
I don't know how many people you have in each playtest game, but I did some figuring and if I ran an 8 player server, 4 players per team, and one of the marines is a commander, that leaves only 3 marines on active duty, s 4 aliens. Kinda measly. So I'm shooting for atleast 10 players. On my old TFC server I could pull off 12 players, but after that it started to strain my connection.
<b>3. Will there be maps in beta 1.0 ideal for an 8-10 player server?</b>
I think this has been asked before so feel free not to answer it. Most of the maps look really big and it would make it more difficult to play with only 4v4 or 5v5 on all huge maps.
Sorry if I'm repeating questions that have already been answered.
<b>1. Will their be a Linux server version of NS in beta 1.0?</b>
I hate to ask this, as I'm sure there will be, but some other mods didn't have a Linux server version (Sven Co-op) until beta 2.0 or later. I just don't want to be suprised on release day without a Linux server.
<b>2. What is the minimum reccomended maxplayer count for a server running NS?</b>
I don't know how many people you have in each playtest game, but I did some figuring and if I ran an 8 player server, 4 players per team, and one of the marines is a commander, that leaves only 3 marines on active duty, s 4 aliens. Kinda measly. So I'm shooting for atleast 10 players. On my old TFC server I could pull off 12 players, but after that it started to strain my connection.
<b>3. Will there be maps in beta 1.0 ideal for an 8-10 player server?</b>
I think this has been asked before so feel free not to answer it. Most of the maps look really big and it would make it more difficult to play with only 4v4 or 5v5 on all huge maps.
Sorry if I'm repeating questions that have already been answered.
Comments
and AFAIK the maps are also designed for about 16-20 ppl.
Could a PT or a dev please confirm this?
1. Linux version <i>may</i> not release with Beta 1.0. <i>However</i>, it will be an extremely high priority, and will likely release within a few weeks of Beta 1. Definitely not months and months - we'd be killing ourselves on servers.
2. As it stands right now in testing, 8 players is probably the minimum for extreme fun. 10-12 players is much better. 16-24 players is a blast. 32 players would be sheer insanity, at least for your poor commander! That's why maps have been scaled down a bit in general, to cater for slightly smaller games. It's hard to find servers that do more that 24 players in general anyway.
3. There will definitely be maps that are fun for 8-10 players. I would say that majority of maps would be fun for that, in fact.
I've even had people scare the bajeezus out of me on my own map.
<!--EDIT|Relic25|June 18 2002,13:32-->
P.S. NS Team, please if you have time, don't forget about the Linux server version or else I can't run a server! <!--emo&:(--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/sad.gif" border="0" valign="absmiddle" alt=':('><!--endemo-->
why ?