Ns_odlers - the future of my little baby

HanzGruberHanzGruber Join Date: 2002-01-25 Member: 47Members
<div class="IPBDescription">Or lack there of?</div>Well. I've decided, much against my wishes, I'm not even going to attempt to finish my map for the deadline. There is no point. If I did finish it, it would definately not be of the standard I would have hoped for.  <!--emo&:pudgy:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/pudgy.gif" border="0" valign="absmiddle" alt=':pudgy:'><!--endemo-->

Instead I'm going to keep mapping at a calm pace and when it is done - it will be done. Hopefully in time for it to be considered for a future release.  <!--emo&:bob:--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/bob.gif" border="0" valign="absmiddle" alt=':bob:'><!--endemo-->

But for now, some food for thought with a new screeny from an unseen section of my map...

Comments

  • HanzGruberHanzGruber Join Date: 2002-01-25 Member: 47Members
    Maybe I should attach the screeny...
  • HanzGruberHanzGruber Join Date: 2002-01-25 Member: 47Members
  • HanzGruberHanzGruber Join Date: 2002-01-25 Member: 47Members
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Very nice hanz... The atmoshere in those first two shots is really awesome. Great architecture too... I love that big light thing in the middle of the ceiling there. Another thing I really like about your work is the little details you put into things... like the broken monitor there.

    As for criticism... well, it's hard for me to point out anything except for the overall lighting in that last shot. Not so much the placements of the lights, becuase that's really great... But rather the colors. I just can't say I care for that tone of blue mixed with what appears to be yellow. I wonder if there's a shade of blue that is still vibrant, yet not so "primary" looking. And the yellow might look better as white.

    Other than that, it looks great! Good luck! Glad you're deciding to make it the best you can rather than rush it.


    EDIT-

    Ok, I took a second look, and noticed two things: One, green the walls in the first two shots look a bit bare/plain. Perhaps if you put a more detailed texture on there, or played around with some more complex geometry, it would break up the bare feeling.

    Secondly, while I'd still ditch the yellow light in the last shot, the blue looks fine... what was bugging me was the textures. They appear very cement or concrete. It just doesn't go well with harsh blue like that. Cement that is... perhaps metal would be better?



    <!--EDIT|ken20banks|June 17 2002,22:53-->
  • HanzGruberHanzGruber Join Date: 2002-01-25 Member: 47Members
    <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    it is metal...or at least that's what it is called in the ns.wad <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo--> I know what you mean tho... and I'll definately fix it
  • Black_WolfBlack_Wolf Join Date: 2002-03-13 Member: 310Members
    yeah, definitely change the roof texture, and break up the walls of the 1st two shots, other than that its looking good, im glad you are taking your time with it to make it the best that it can be, though i will be sad not to see it in the 1st release (that fire extinguisher thing was awesome =D) Good Luck with it.
  • HanzGruberHanzGruber Join Date: 2002-01-25 Member: 47Members
    Black wolf, you are talking as though I have a terminal illness  <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
  • Black_WolfBlack_Wolf Join Date: 2002-03-13 Member: 310Members
    hmm, you don't have a terminal illness =/ i sent flowers and everything . . .
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